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3dfx Section >> Games >> Rayman 2: The Great Escape http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1083701406 Message started by akula65 on 04.05.04 at 22:10:06 |
Title: Rayman 2: The Great Escape Post by akula65 on 04.05.04 at 22:10:06
Since a number of people have expressed an interest in compiling a list of Glide games, I thought I would share some specific information on a few of the more obscure Glide games that I own. Please do the same for games that you have.
The fourth game I will spotlight is Ubi Soft's Rayman 2: The Great Escape. Here is the plot of this console-style game according to the Readme.txt file: Pirates have taken over Rayman's world, and they have imprisoned him and most of his friends. Rayman has escaped from the pirates, but he needs to regain his powers in order to free his friends from the pirates and their boss, the evil Razorbeard. Ly the fairy is the only one who can help him, but she too has been captured by the pirates. To free her, Rayman must battle pirates and disable the machine that has placed her in suspension. The pirates have broken the primordial energy of the world into a thousand pieces, called "lums". Rayman needs to recover these lums in order to regain his powers. Also, the red lums contain vital energy that can restore Rayman's health. Here are the system requirements: To play the game you must have either DirectX(tm) or Glide(tm) installed. Minimum Configuration Pentium 133 MHz 32 MBytes RAM DirectX 6.1 or Glide Compatible 3D Accelerator Card (Voodoo Minimum) 4X CD-ROM Sound Blaster Compatible Sound Card Recommended Configuration Pentium with MMX 200 MHz 64 MBytes RAM 3D accelerator with 16 MBytes VRAM (Voodoo2 or better) 8X CD ROM drive Sound Blaster Compatible Sound Card The readme.txt file indicates the following concerning graphics: Known Bugs There are a couple of problems with Voodoo based cards under different 3D APIs. We strongly recommend installing the Glide version if you have a Voodoo based card. If you have a Voodoo1 based, you must play under Glide. A number of 3d graphics cards have problems with the drivers. If you suspect that you are having a problem with your drivers, please contact your card vendor. As a last resort we have provided drivers on the CD ROM with the game, but the newest drivers on the web should be used when possible. Resolutions The game can be played in three different resolutions LOW RESOLUTION (640x480) MEDIUM RESOLUTION (800x600) HIGH RESOLUTION (1024x768 ) These resolutions are selected in the menu Options/Video. Please note that not all resolutions are supported by all video cards. Supported 3D Cards Here is an incomplete list of cards which have been tested with the game: Guillemot Maxi Gamer 3D (3dfx Voodoo 4 Mo) Guillemot Maxi Gamer 3D2 (3dfx Voodoo2 12 Mo) 3dfx Voodoo3 3000 Guillemot Maxi Gamer Phoenix AGP 16 Mo (3dfx Banshee) Guillemot Maxi Gamer Phoenix PCI 16 Mo (3dfx Banshee) Intel i740 ATI Rage Magnum (ATI Rage 128 ) S3 Savage 3D NVIDIA Riva TNT Guillemot Maxi Gamer Xentor (NVIDIA Riva TNT2) Guillemot Maxi Gamer Xentor32 (NVIDIA Riva Ultra TNT2) Matrox Millenium G200 Matrox Millenium G400 Elsa Erazor III (NVIDIA Riva TNT2) S3 Savage 4 Creative 3D Blaster Annihilator (NVIDIA GeForce 256) I have had no difficulty running the game with my Voodoo5. You can find the demo and a Voodoo3 patch at the following site: http://www.3dgamers.com/games/rayman2/ For reference purposes, my system has the following components: Soyo SY-7VCAE Motherboard Intel Pentium III 933 MHz Socket 370 Processor 3dfx Voodoo5 64MB AGP Graphics Adapter Creative Labs Sound Blaster Live! Platinum (Model SB4760P) 256 MB SDRAM Microsoft Windows 98 SE |
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