I agree with @Falcon here - there are now only a handful of developers who are making games that have longevity.
Despite the fact that YES most games nowadays have to have graphical knobs added to their graphical knobs with gold knobs on them...it's just to keep pace with the rest of the industry.
I'll try and summarise my recent gameplay findings of companies that are doing it for gameplay - and those who really don't give a S#!T about their userbase.
THE BAD
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EPIC - yes, you are EVIL! You make REALLY CR@PPY PC conversions and then just don't support your users.
What am I on about? The PC release of Gears of War - buggiest game EVER!
THE GOOD
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CAPCOM - finally a game company that KNOWS gameplay, graphics & sound.
The Devil May Cry series is still great to play no matter the format it's on or which of the DMC games you play.
(DMC 2 being the exception - which was lame, but they learned)
THE HEROES
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Special mention goes to Housemarque software for "Super Stardust HD on the PS3 (PSN DLC game).
Brings back all the memories of "Stardust" and "Super Stardust" by Bloodlust software on the Amiga.
Now THOSE were games!
Playing SSD-HD is like trying to drink milk through your nose whilst blowing bubbles out your ears - and it's garunteed to make your eyes pop with it's mental gameplay.
Arcade shootery at its finest!
(STAR STRIKE HD in Japan:
http://www.jp.playstation.com/scej/title/sshd/)
THE VILLAINS
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Special mention to the W@N#ERS who developed the "Starforce" copy protection for PC.
Face it guys - it hurts customers and is TOTALLY useless!
DIE STARFARCE DIE!