Welcome, Guest. Please Login 3dfx Archive
 
  HomeHelpSearchLogin  
 
Page Index Toggle Pages: 1
Send Topic Print
I dont get this OpenGL problem? (Read 117 times)
ChaosBlizzard
YaBB Newbies
*
Offline



Posts: 1
Gender: male
I dont get this OpenGL problem?
11.01.04 at 00:34:00
 
I dont understand if Mesa version 5.1 supports OpenGL 1.4 then why cant this be implemented for a driver set under a 3dfx card?  Mesa 6.0 is going to support OpenGL 1.5.  What I dont understand is, what is mesa for other than to provide support for OpenGL for older cards?  If a card is newer then it would alread support the latest OpenGL and mesa is useless to it.  But if you can get mesa to work with an older card doesnt it defeat its own purpose??

Thanks for any insight,
Chaos
Back to top
 
 
IP Logged
 
Micha
Senior Member
****
Offline


Got milk?

Posts: 317
Gender: male
Re: I dont get this OpenGL problem?
Reply #1 - 11.01.04 at 12:45:34
 
no. opengl is different from direct3d in which certain have to be supported. in opengl some features could be realised by other implementations etc.
btw. mesafx is meant for 3dfx cards only.  Wink opengl 1.4 and later versions were not avaible in the year 2000, so 3dfx could not implement it.
Back to top
 

AMD Athlon XP Thorton 2400+/2GHz (256KB L2, FSB DDR266MHz) @ Barton 2800+/2.083GHz (512KB L2, FSB DDR333MHz), HIS Radeon 9800Pro, Kingston 768MB PC2700 DDR-RAM (CL 2-3-3-7), Asus A7V8X-X, Creative Soundblaster Audigy 2 ZS, Seagate 160GB 7200rpm ATA100 HDD, be quiet! 400Watt PSU, Windows XP Pro MCE05
WWW  
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print