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V5 5500 PCI vs AGP (Read 458 times)
FalconFly
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Re: V5 5500 PCI vs AGP
Reply #15 - 29.06.04 at 10:31:33
 
No, I do hear you *g*

It's logical that Game makers and developers avoid AGP Texturing, thus there technically should never be a real advantage of AGP 8x (= avoid at all cost, since it offers only 10% of the currently possible Onboard VRAM bandwidth).

It could be called a 'contingency' rather than a feature, when it actually comes into play.

And by the time we have a sustained 10GB/sec over RAM (in my estimate in about 5 years maybe, considering we're now at about ~3.5-4GB/sec with the fastest setups), we'll have Graphic Boards doing 20 times that bandwidth, resulting in the same situation again Wink

Anyway, fairly pointless discussion, since noone is really using 4x or 8xAGP except for those few % general acceleration (overhead) maybe, and that won't change.
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« Last Edit: 29.06.04 at 10:33:12 by FalconFly »  
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grunw
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Re: V5 5500 PCI vs AGP
Reply #16 - 29.06.04 at 17:18:20
 
I've found a Voodoo5 5500 PCI review which has a comparison between AGP/non-AGP in it.

http://www.firingsquad.com/hardware/v55500pci/default.asp

Seems that VDX is right, there is a 8-12% performance gain when using the agp version, for some reason.

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Win98se & WinXP pro (dual-boot)&&Pentium III 866mhz (VIA Chipset)&&768mb SDRAM pc133&&Voodoo5 5500 agp&&SB 5.1 Live!
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