That's ironic. I just found
this thread. When looking at the specs for the V5 vs. V2 SLI, I was stoked that the V5 could do 32-bit glide rendering to the V2 SLI's 16-bit glide. Unlike many of you, I'm only interested in what the Voodoos can do in glide. Now I find out that virtually no games were made for 32-bit glide.
And if I'm correct in my perception that most glide games had version 2.x or earlier, that the Voodoo5 only supports 3.x glide, and that 2.x glide or earlier was not compatible with 3.x glide, the V5 can't play a lot glide games either.
If you're only going Voodoo for glide, is there even any point at getting a V5 instead of V2 SLI? I understand that some 2.x glide games have patches to run in 3.x glide, but:
1) What proportion of 2.x games do?
2) How well do most of these patches work?