Welcome, Guest. Please Login 3dfx Archive
 
  HomeHelpSearchLogin  
 
Page Index Toggle Pages: 1
Send Topic Print
Measuring FPS in Glide games? (Read 239 times)
VooDooMan
YaBB Newbies
*
Offline


recent 3dfx enthusiast

Posts: 22
Measuring FPS in Glide games?
16.05.13 at 11:12:28
 
Is there a way to monitor FPS in Glide supported games?
Fraps does not seem to work...
Back to top
 
WWW https://www.facebook.com/RetroGraphicsCards/photos  
IP Logged
 
vetz
YaBB Newbies
*
Offline


All about the 3D

Posts: 20
Norway
Gender: male
Re: Measuring FPS in Glide games?
Reply #1 - 17.05.13 at 01:33:29
 
If there aren't any built-in frame counter then as far as I know you're out of luck.
Back to top
 
 
IP Logged
 
subhumangarbage
Junior Member
**
Offline


recent 3dfx enthusiast

Posts: 54
Re: Measuring FPS in Glide games?
Reply #2 - 17.05.13 at 22:39:59
 
vetz wrote on 17.05.13 at 01:33:29:
If there aren't any built-in frame counter then as far as I know you're out of luck.


Yeah, you have to use the games' engine built in function if it has it in order to do so. In unreal you have to type "Timedemo 1" in order to do so and start a new match. Or for example, 4x4 Evolution can display fps too by typing the word GOLDFINGER during a race, and then FRAME. Same goes for Monster Truck Madness 2, though you don't have to type the former one.
Back to top
 
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print