Welcome, Guest. Please Login 3dfx Archive
 
  HomeHelpSearchLogin  
 
Page Index Toggle Pages: 1
Send Topic Print
DISABLEING TEXTURE MANAGEMNT (Read 110 times)
Combatman
Junior Member
**
Offline


If it works...use it

Posts: 71
DISABLEING TEXTURE MANAGEMNT
25.02.06 at 17:08:53
 
How would I go about disableing texture management in the windows registry for the sfft driver???  here is what SFFT said to do but it is a bit vague:"
For anyone having texture problems, that have started with the Alpha 33, could you try the folowing test.
Test with Texture Management disabled. To do this add the following regsisty key.
A binary key named DisableTextureManagement and set its value to 01 00 00 00 to disable texture management.
Setting the value to will re-00 00 00 00 enable it, deleting key will also re-enable it.
You will need to reboot after setting the key value.
You can find where to add the regsitry key by serching for the key name MaxTileBuffers and checking which instance the Set3Tile and Set4Tile utilities update. You add the DisableTextureManagement key at the same level.

SFFT"

what location is this?????

Back to top
 
 
IP Logged
 
FalconFly
YaBB Administrator
*****
Offline


3dfx Archivist

Posts: 2445
5335N 00745E
Gender: male
Re: DISABLEING TEXTURE MANAGEMNT
Reply #1 - 25.02.06 at 18:40:41
 
Well, it's located where it states it is (?)
(you already wrote the answer yourself)
Back to top
 
WWW  
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print