Quote:Let me remind you friend, ATi *STILL* doesn't have ANY DX10 cards on the market, and NV has it - for a half a year now. Please, be more realistic, ok?
Mkaaay like that those GF 8800 GTX ever proved that they can render DX10 that well while there aren't even DX10 apps out there
At least ATi took the time to get their product right, where as NV rushed off their product as seen with other cards just to get it on the market, yes they earned money with it but in most cases a CrossFire setup of 2 X1900 /X1950 XTX class cards beated a single 8800GTX with ease, which was kind of a dissapointment for such a card of that callibre.
ATi always had the upperhand in later API's than that of Nvidia, the X1800/1900 as 1950 series okay these were later but they did do ShaderModel 3.0 the right way.
Thereby do'n FSAA + HDR + AFHQ combined, nVidia failed to get this to work on their GeForce 7 series in a combined way, even their geForce 6 series suffered the same problem.
In the review you will see that in mosts tests a single 8800GTX is almost nowhere 100% faster than a single X1950 XTX:
http://www.xbitlabs.com/articles/video/display/gf8800-games.htmlIt's an old test with older drivers, Cat 6.11 was used, with cat 6.12 the performace would of gained 12% overall on all X1900/1950 cards.
So it was quite obvious that 2 cards from ATi technology of Q4 2005 beat a single G8 GTX, people that had a X1900 XTX like me for like 5 to 7 mounths would only had to buy a X1950 XTX CrossFire Edition card for like 300 euro's cheaper and the G80 was beaten allround.
the HL2 engine was made to run on ATi VPU's
As you see here with max reso + FSAA, HDR & AFHQ settings 2 R580 class VPU's beat the quad SLI setup as the G80 it's self.
But in other apps the G80 was slightly faster.
as for Prey which is built on the advanced Doom3 engine an OpenGL 2.0 app the R580 CF setup takes the lead
even in Quake4 the R580 CF setup takes the lead @ max eyecandy + max reso:
http://www.xbitlabs.com/images/video/gf8800-games/q4_16x.gifpthat's the smart design of the dual 512Bit Ringbus memory controllers at work there.
Their GeForce 8 series was the first to get that working right, only even it is a DX10 card it never could prove that it would function properly in DX10 now did it?
Drool.
as over here the 8800 GTX takes a small lead but it's minmal fps is lower than that of the Quad SLI setup as CF setup:
It would of been smarter for NV just to launch a new DX9.0c card instead it would of saved alot of money.
So then again that ATi is launching their R600 so late, isn't really such a problem since that DX10 apps aren't out yet it's wiser to launch it somewhat later than somewhat way too early, thereby the new model can get extra attention before finals, it's just a much smarter way of do'n.
But over here the CrossFire setup takes a big lead even the minimal fps is alot hogher than that of it's contestants.
over here it depends where you are in the game sometimes the CrossFire setup is as fast as the 8800GTX
And in other levels the GeFoce 8800 GTX is a bit faster
it really depends on what you are running at most times, for FlightSimulator X in DX9.0c mode under XP pro I prefer using my CrossFire setup under DX10 a 8800GTX, but it would be wiser to wait for the X2900 XT / XTX models , since they will be alot faster and give better image quallity as well, something well known from Ati cards.
As from here I rest my case.