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Wickedgl and precompressed textures (Read 191 times)
ucanmanda
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Wickedgl and precompressed textures
29.09.10 at 16:04:03
 
hi, is it possible to use s3tc precompressed textures (Unreal & Unreal Tournament) with wickedgl drivers? They work with original 761 icd and latest mesafx drivers but wickedgl is faster than both.
Thanks for any help
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ps47
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Re: Wickedgl and precompressed textures
Reply #1 - 01.10.10 at 17:59:47
 
try reading wickedgl readme,I think the info was there.
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