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Nexuiz on 3dfx cards (Read 296 times)
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Nexuiz on 3dfx cards
19.02.08 at 19:44:39
 
P2 233MHz, Banshee 16mb, WinXP, MesaFX:
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ps47
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Re: Nexuiz on 3dfx cards
Reply #1 - 19.02.08 at 21:17:48
 
2 fps.. Roll Eyes.it ran much more decently on my voodoo5,if memory serves-that pc is just enough to run original quake in hi res..30 000th post in the forum,btw Grin

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« Last Edit: 19.02.08 at 21:20:40 by ps47 »  
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Re: Nexuiz on 3dfx cards
Reply #2 - 19.02.08 at 23:36:31
 
A modified Quake engine - Darkplaces.

Shame it REQUIRES HW TnL as standard...

Interesting though!

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Re: Nexuiz on 3dfx cards
Reply #3 - 20.02.08 at 22:13:15
 
There's no HW T&L implemented in Darkplaces
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I'm surprised it even looks like this at all considering Banshee only has one TMU. It may run better if I stick a Voodoo2 in there.
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« Last Edit: 20.02.08 at 22:15:31 by レイレイ »  
 
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paulpsomiadis
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Re: Nexuiz on 3dfx cards
Reply #4 - 21.02.08 at 14:38:47
 
Hmm...the only reason for the LOW framerate would be HW TnL as a requirement. Undecided

The only reason I said this is that the homepage lists a Geforce 2 as the minimum spec. Tongue

Whatever! Roll Eyes
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Re: Nexuiz on 3dfx cards
Reply #5 - 22.02.08 at 07:49:16
 
It's only listed as minimum spec for the use of cubemapping and bumpmapping, and the stencil buffer

I know the Darkplaces engine pretty much in and out, and it does not use Hardware Transform & Lighting.
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Re: Nexuiz on 3dfx cards
Reply #6 - 23.02.08 at 01:13:53
 
Could be because of multitexture - or lack thereof on the Banshee... Undecided
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