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3dfx Section >> Games >> Banshee problem Quake3 http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1077642460 Message started by osckhar on 24.02.04 at 18:07:40 |
Title: Banshee problem Quake3 Post by osckhar on 24.02.04 at 18:07:40
Hi at all,
I have the next problem. I am running with my Banshee PCI and I wish to play to Quake3. I have installed the Creative MiniGL (Banshee Guillemot maxi gamer phoenix). But the texture are really bad... VOODOO BANSHEE PCI ¿Some tip? PIV2.4B@3300GHz ABIT IS7-G WINDOWS XP DIRECTX 9.B BANSHEE EVOLUTION 0.9 XP Thanks Oscar |
Title: Re: Banshee problem Quake3 Post by FalconFly on 24.02.04 at 21:16:06
As far as I know, Quake3 doesn't work with a MiniGL, but requires the more competent OpenGL ICD.
Quake 2 was the last of the Quake series that was able to run with a MiniGL. |
Title: Re: Banshee problem Quake3 Post by osckhar on 24.02.04 at 23:04:34
Then It is not posible to play? :-[
Thanks Oscar |
Title: Re: Banshee problem Quake3 Post by FalconFly on 24.02.04 at 23:10:24
Well, the latest OpenGL ICD should be fully Quake 3 compatible, and MesaFX should run it as well (?)
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Title: Re: Banshee problem Quake3 Post by jblue on 06.04.05 at 14:16:15
Try using Wicked miniGl driver.I have a voodoo2 and
I use this driver.It runs like "god " with the maximum settings |
Title: Re: Banshee problem Quake3 Post by NitroX infinity on 06.04.05 at 14:20:51
jBlue, you might want to look at the dates before posting; this topic was from the beginning of 2004.
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