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Glide & NT3.51 (Read 138 times)
Antz
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Vienna
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Glide & NT3.51
05.05.05 at 11:27:00
 
Hi,

The Idea to try out which Games runs with NT3.51, I had, while I'd readed the Readme.txt of the Righteous3D Driver...

The Righteous 3D supports the x86 platform.

     * Windows 95 or higher (Direct3D and Glide)
     * DOS 5.0 OR HIGHER (Glide)
     * Windows NT 3.51 or higher (Glide on x86 systems only).

and
Running Glide on Windows NT requires Windows NT Workstation 3.51 or
higher.


until now, I've found out, all NT4-Drivers for Voodoo1 & 2 works perfecty at NT3.51, and also this Games:

GLQuake (Ver.1.09 with the WickedGL opengl32.dll)
Unreal
UT
Extreme 500

and with the NT3.51-Shellupdate:
Quake 2
Quake 3 (with the WickedGL-Driver, sadly without Sound)

Benchmark,
GLQuake:
NT3.51 37,5 fps
NT4 32,6 fps
Win95 33,8 fps
System: Digital Celebris 6200, Pentium Pro 200, Voodoo2.

I may wonder which Games also runs,
did anyone tried this out before ?

greets from Vienna,
Antz
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Obi-Wan_Kenobi
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Re: Glide & NT3.51
Reply #1 - 05.05.05 at 23:35:38
 
have you also tried Quake2 and 3? should work also.

Unreal Ver. 2.26 and Unreal Tournament Ver. 4.36 should work as well Smiley
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Antz
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Re: Glide & NT3.51
Reply #2 - 06.05.05 at 01:00:23
 
yes, Quake2 and 3 works, as you can read  Wink

but only if the Shell-Update is installed (the Win95-Lookalike)
this fakes the Windows Version to 4, Q2 & 3 don't start at 3.51
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