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3dfx Section >> 3dfx Drivers >> Wolfenstien:enemy territory N()T working http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1138567204 Message started by killerhurts01 on 29.01.06 at 21:40:04 |
Title: Wolfenstien:enemy territory N()T working Post by killerhurts01 on 29.01.06 at 21:40:04
System
AMD Anthlon XP 1600+ 1.40 GHz with 768mb of ram Windows XP Professional 3dfx voodoo3 Im having Problems playing Wolfenstien: Enemy territory when the game starts the screen flickers then i get this messege. If you got any ideas let me know, email me at killerhurts01@hotmail.com ET 2.55 win-x86 May 27 2003 ----- FS_Startup ----- Current search path: C:\PROGRA~1\WOLFEN~1\etmain\pak0.pk3 (3725 files) C:\PROGRA~1\WOLFEN~1\etmain\mp_bin.pk3 (4 files) C:\PROGRA~1\WOLFEN~1/etmain ---------------------- 3729 files in pk3 files execing default.cfg couldn't exec language.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ...detecting CPU, found AMD w/ 3DNow! Bypassing CD checks ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded ...setting mode 4: 800 600 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (4) ...setting mode 4: 800 600 FS ...using colorsbits of 16 ...calling CDS: ok ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 16, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 16, 16, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...shutting down QGL ...unloading OpenGL DLL ...assuming '3dfxvgl' is a standalone driver ...initializing QGL ...WARNING: missing Glide installation, assuming no 3Dfx available ...shutting down QGL ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- GLW_StartOpenGL() - could not load OpenGL subsystem |
Title: Re: Wolfenstien:enemy territory N()T working Post by voodoo5500 on 29.01.06 at 22:08:26
@killerhurts01,
I Play it using MesaFx and a voodoo 5500, never tried it with a voodoo3 but it should work ;) |
Title: Re: Wolfenstien:enemy territory N()T working Post by killerhurts01 on 29.01.06 at 22:43:59
what version, and how do i use it?
|
Title: Re: Wolfenstien:enemy territory N()T working Post by voodoo5500 on 29.01.06 at 23:09:35 |
Title: Re: Wolfenstien:enemy territory N()T working Post by killerhurts01 on 29.01.06 at 23:31:16
Okay i did it, but now it pops up with a box labeled ERROR
hwcinit: 3dfx device not found |
Title: Re: Wolfenstien:enemy territory N()T working Post by voodoo5500 on 30.01.06 at 00:18:18
What driver are you using?
Are you sure its installed correctly, as in it's working properly with other games? |
Title: Re: Wolfenstien:enemy territory N()T working Post by ps47 on 30.01.06 at 06:48:53
clicky :)
you can try mesafx as well (do the same thing,but use mesafx instead of wickedgl) dont forget your voodoo3 driver must be correctly installed before you do anything else. |
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