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Message started by Menkau_ra on 12.10.10 at 23:41:57

Title: Quantum3D Aalchemy questions
Post by Menkau_ra on 12.10.10 at 23:41:57

1. If power supply is 75Amps, but you need only 20 to run a single 8164 board, does it mean that you can make your own 8364 (single x3) board from two 8264 (single x2)? Will it work stable?

2. What APIs (for games) does it support so far? As I know it is only Glide3. On my Aalchemy server I have Quake3 runing trough WickedGL wrapper, is it because there is no OpenGL in drivers?

3. Did any one make it work under Windows98?

Title: Re: Quantum3D Aalchemy questions
Post by exxe on 13.10.10 at 17:07:22
1 what?
2 Glide3 and OpenGL (copy and rename the 3dfxogl.dll to opengl32.dll)
3 no, 2000 or xp with a registry fix

Title: Re: Quantum3D Aalchemy questions
Post by Menkau_ra on 13.10.10 at 18:14:37
1. What I was trying to say was: 8164 is a single board(8 VSA-100 chips); 8264 is a SLI (16 VSA-100 chips). Can I connect three 8164 boards together (24 VSA-100 chips) and would it work or not?

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