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DirectX 9.0a + Banshee (Read 242 times)
galah
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GALAHs Australia
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DirectX 9.0a + Banshee
15.07.03 at 04:07:30
I have a Pentium Pro 200, 96MB EDO RAM and a Voodoo Banshee.
I just updated Windows 98SE with DirectX 9.0a.
I then ran the DirectX Diagnostic tests and was BLOWN AWAY!!!!
The DirectDraw test with the little square that bounces around was going like a pinball gone mad!
The Direct3D test with the spinning cube with the directX logo on its sides was spinning around at 100MPH for both the DirectX 7, 8 and 9 tests.
For a minute I though the Banshee was so advanced that 3dfx actually designed it to be a DirectX 9 based graphics card!!!
Its a pity it can't run games this fast.
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AUSTRALIA, it's time we became a Republic!!!
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Raziel64
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Re: DirectX 9.0a + Banshee
Reply #1 -
15.07.03 at 04:17:07
If you're an XP user, take a look at this:
www.bansheexp.cjb.net
(I will release a Win98-Me version this week)
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Last Edit: 15.07.03 at 04:18:00 by Raziel64
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nudgegoonies
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C64
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Re: DirectX 9.0a + Banshee
Reply #2 -
15.07.03 at 09:16:56
I have this effect on my Voodoo3 when D3D V-Sync is disabled in 3dfx-Tools. When the setting is at softwarecontrolled or on DXDIAG behaves normal.
Regards,
Andreas
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Board: Asus CUSL-2-C (Chipset: Intel i815), CPU: Intel PIII 933, RAM: 2 Infineon 128MB (1 PC133-333, 1 PC133-222) and 1 Infineon 256MB (PC 333-333) SD-RAM, Video: 3dfx Voodoo 3 3000 AGP, TV: LifeView FlyKit (Chipset: BT848, Tuner: No), Sound: Creative Labs Soundblaster PCI 512, NET: 3COM Etherlink XL Combo OS: Windows 98SE with SESP21D, Video Driver: 1.07.00 with GLIDE and OGL from 1.07.00b
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PHOENIX
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Re: DirectX 9.0a + Banshee
Reply #3 -
15.07.03 at 23:41:07
The 3Dfx Banshee is still a good performer
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galah
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GALAHs Australia
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Re: DirectX 9.0a + Banshee
Reply #4 -
16.07.03 at 05:29:56
Ah, that would be it. I had VSync disabled.
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AUSTRALIA, it's time we became a Republic!!!
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