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3dfx Section >> Games >> Glide & NT3.51 http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1115285220 Message started by Antz on 05.05.05 at 11:27:00 |
Title: Glide & NT3.51 Post by Antz on 05.05.05 at 11:27:00
Hi,
The Idea to try out which Games runs with NT3.51, I had, while I'd readed the Readme.txt of the Righteous3D Driver... The Righteous 3D supports the x86 platform. * Windows 95 or higher (Direct3D and Glide) * DOS 5.0 OR HIGHER (Glide) * Windows NT 3.51 or higher (Glide on x86 systems only). and Running Glide on Windows NT requires Windows NT Workstation 3.51 or higher. until now, I've found out, all NT4-Drivers for Voodoo1 & 2 works perfecty at NT3.51, and also this Games: GLQuake (Ver.1.09 with the WickedGL opengl32.dll) Unreal UT Extreme 500 and with the NT3.51-Shellupdate: Quake 2 Quake 3 (with the WickedGL-Driver, sadly without Sound) Benchmark, GLQuake: NT3.51 37,5 fps NT4 32,6 fps Win95 33,8 fps System: Digital Celebris 6200, Pentium Pro 200, Voodoo2. I may wonder which Games also runs, did anyone tried this out before ? greets from Vienna, Antz |
Title: Re: Glide & NT3.51 Post by Obi-Wan_Kenobi on 05.05.05 at 23:35:38
have you also tried Quake2 and 3? should work also.
Unreal Ver. 2.26 and Unreal Tournament Ver. 4.36 should work as well :) |
Title: Re: Glide & NT3.51 Post by Antz on 06.05.05 at 01:00:23
yes, Quake2 and 3 works, as you can read ;)
but only if the Shell-Update is installed (the Win95-Lookalike) this fakes the Windows Version to 4, Q2 & 3 don't start at 3.51 |
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