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3dfx Section >> 3dfx Drivers >> Voodoo 3/4/5 end? http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1077614675 Message started by Stanislav Georgiev on 24.02.04 at 10:24:34 |
Title: Voodoo 3/4/5 end? Post by Stanislav Georgiev on 24.02.04 at 10:24:34
Hello,
I am mad Voodoo's lover, but it seems 3dfx products finally are going to the death... Damn, why nobody works at this unfinished Geometry Assist option? As the original help reads, it is still incomplete and buggy. I succeed to test my V5 5500 /also V4 4500 & V3 3000/ with Geometry Assist on with 3D Mark 99, 2000, but not with 2001. V5 (also other voodoos) are far away then any GeForce 256, 2 (ever TI)... But I was unable to play any game with this option turned on. Comanche 4 found Voodoo with GA on like H T&L card, but crashes at loading level time. Can anyone answer - is there any game, working with GA on? I am sure, if someone can finish this code in the driver - Voodoos never will die! Also, what about pixel and vertex shader processing (even software)? I am sure it's possible - look at 3D Analyze... Is there anybody working on it? I am unable to start any game with 3D Analyze. I started only Tien /it runs without 3D Analyze too, but the screen is flickering/. BTW, I want to see Geometry assist working without crashes. Anyone in this world can code it?? I agree that part of 3D Analyze can be included in the driver. But only if improved. What about pixel and vertex shader? Waiting for your comments! |
Title: Re: Voodoo 3/4/5 end? Post by Micha on 24.02.04 at 12:04:08
concerning shaders, get mesafx for opengl games. as i would say, most people use 3danalyze, too, when playing newer direct3d games.
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