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New Banshee Drivers, do you want to help? (Read 642 times)
Raziel64
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New Banshee Drivers, do you want to help?
29.07.03 at 03:34:36
 
Hi!...
Thx to everybody for all the post.
Reading them I really feels the possibility to have a new driver for Voodoo Banshees, but this need a real team...
The question is: who wants to help to make it real?  Cheesy

Again, thx to everybody and long life to the Banshees... Smiley
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MojoMotion
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Re: New Banshee Drivers, do you want to help?
Reply #1 - 29.07.03 at 12:24:38
 
already i'm testing new driver with hex hack but if you want we can put together my experience with x-mojomotion 1.0 and your bansheexp to make the best driver...for me it may be a good thing! But we must however have phoenix in team because he know very well hex hacking !
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Raziel64
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Re: New Banshee Drivers, do you want to help?
Reply #2 - 29.07.03 at 19:26:23
 
Hi mojomotion!... Cheesy
You're totally right, together we can do it, welcome!

You have a HEX hacked version too? Wink... OK, please, check this out and tell me if you have some different.

Quote:
Raziel64's Voodoo 3 Drivers for Banshee.

Based on V3 1.07.00b Win9x drivers, and hacked with PHOENIX specs. Thx dude!

Status:
- Installation -> OK
- D3D, Glide and OpenGL accelerations ->
Buggy: perfectly playable w/o crashes and all capabilities are correctly reported but some screens areas are black (2nd TMU calls issue).

Log:

- 3dfxdrv.ini:
replaced DEV_0005 with DEV_0003

- voodoo3.inf:
added %DeviceDesc%=?Driver.Install,PCI\VEN_121A&DEV_0003. Deleted the other entries, the 3dfx tools related lines and changed some installation fields.

- 3dfx16v3.drv:
replaced HEX value 1A A2 05 00  with  1A 12 03 00 (all ocurrencies).

- 3dfxv3.vxd: replaced HEX value 1A A2 05 00  with  1A 12 03 00 (all ocurrencies).

- 3dfx32v3.dll:
replaced HEX value 5F FA 1E 00  with  4F 1A 00 00. Then replaced HEX 03 00 (Maximum Textures Blending Stages) with HEX 02 00. Then replaced HEX 02 00 (Textures in Single Pass) with HEX 01 00. And finally, replaced HEX 02 00 08 00 (Maximum Texture Coordinates) with  HEX 01 00 08 00 (all ocurrencies).

- replaced glide2x/3x with Colourless glide files (last version).


29/0703.
Raziel64.


Thx.
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PHOENIX
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Re: New Banshee Drivers, do you want to help?
Reply #3 - 29.07.03 at 22:31:24
 
A team ? Good idea !

I will join your Banshee Team Grin
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MojoMotion
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Re: New Banshee Drivers, do you want to help?
Reply #4 - 29.07.03 at 22:33:42
 
Quote:
Hi mojomotion!... Cheesy
You're totally right, together we can do it, welcome!

You have a HEX hacked version too? Wink... OK, please, check this out and tell me if you have some different.


Thx.


yes i've used the guide of phoenix on 3dfxzone board Wink 

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PHOENIX
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Re: New Banshee Drivers, do you want to help?
Reply #5 - 30.07.03 at 17:29:06
 
@ Raziel64

I just paid attention to your quote and discovered an error : you replaced all occurrences of HEX 02000800, OH NO !!!

You should only replace following HEX strings, because I don't exactly know what other HEX strings stand for.

Voodoo3 Win9x drivers release 1.04.00
In 3dfx32v3.dll you must search for HEX string
5F FA 1E 00 66 C7 85 00 FF FF FF 03 00 66 C7 85 02 FF FF FF 02 00 C7 85 F8 FE FF FF 02 00 08 00
Once found, replace it with
4F 1A 00 00 66 C7 85 00 FF FF FF 02 00 66 C7 85 02 FF FF FF 01 00 C7 85 F8 FE FF FF 01 00 08 00

Texture operations : 0x001EFA5F for Voodoo3, 0x00001A4F for Banshee
Maximum Textures Blending Stages : 0x0003 for Voodoo3, 0x0002 for Banshee
Textures In Single Pass :  0x0002 for Voodoo3, 0x0001 for Banshee
Maximum Texture Coordinates : 0x0002 for Voodoo3, 0x0001 for Banshee

Voodoo3 Win9x drivers release 1.07.00-beta
In 3dfx32v3.dll you must search for HEX string
5F FA 1E 00 66 C7 42 50 03 00 EB 0B C7 42 4C FF FF 1E 00 66 89 4A 50 66 89 4A 52 C7 42 48 02 00 08 00
Once found, replace it with
4F 1A 00 00 66 C7 42 50 02 00 EB 0B C7 42 4C FF FF 1E 00 66 89 4A 50 66 89 4A 52 C7 42 48 01 00 08 00

Note that these drivers autodetect number of Textures in Single Pass !

Regards
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Raziel64
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Re: New Banshee Drivers, do you want to help?
Reply #6 - 31.07.03 at 02:08:33
 
Thx PHOENIX...

It's corrected now... Wink
Later I'll post the files...

Cya.
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74p54
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Re: New Banshee Drivers, do you want to help?
Reply #7 - 31.07.03 at 13:16:17
 
I have banshee in my old computer. So if you need betatester: I could do some betatesting under win 9x/me...
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Raziel64
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Re: New Banshee Drivers, do you want to help?
Reply #8 - 31.07.03 at 19:18:14
 
Of course that you're welcome here, 74p54... Smiley

I think that will be really great new in the forum this week... Wink, keep alert, ok?.
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Re: New Banshee Drivers, do you want to help?
Reply #9 - 31.07.03 at 21:41:52
 
Raziel64, I could do some testing aswell if you need it.

Here's what I would like fixed for XP

Windows XP Banshee Problems

Pete Bernert's OpenGL PSX plugins won't run in a window (trying to do so results in a crash). This bug includes both Zinc and his PsemuPro compatible plugin.

The most annoying bug: More likely than not a core problem that causes crashes if game resolution and color depth matches the desktops resolution and color depth.

EP
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System Specs&&Asus P4S533-E&&P4 2.4 Ghz FSB 533&&512Mb DDRAM PC 2700&&Creative Labs 3D Blaster Banshee AGP&&C-Media CMI8738/C3DX Audio&&SiS PCI Lan&&Lucent PCI WinModem&&Plextor PlexCombo 20/10/40-12A CD-RW/DVD-ROM Drive&&Windows 98 4.10.1998 on 10.1GB IBM DTTA-351010&&Windows XP SP1 on 120GB WD 1200BB
 
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MojoMotion
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Re: New Banshee Drivers, do you want to help?
Reply #10 - 01.08.03 at 12:09:28
 
Quote:
@ Raziel64

I just paid attention to your quote and discovered an error : you replaced all occurrences of HEX 02000800, OH NO !!!

You should only replace following HEX strings, because I don't exactly know what other HEX strings stand for.

Voodoo3 Win9x drivers release 1.04.00
In 3dfx32v3.dll you must search for HEX string
5F FA 1E 00 66 C7 85 00 FF FF FF 03 00 66 C7 85 02 FF FF FF 02 00 C7 85 F8 FE FF FF 02 00 08 00
Once found, replace it with
4F 1A 00 00 66 C7 85 00 FF FF FF 02 00 66 C7 85 02 FF FF FF 01 00 C7 85 F8 FE FF FF 01 00 08 00

Texture operations : 0x001EFA5F for Voodoo3, 0x00001A4F for Banshee
Maximum Textures Blending Stages : 0x0003 for Voodoo3, 0x0002 for Banshee
Textures In Single Pass :  0x0002 for Voodoo3, 0x0001 for Banshee
Maximum Texture Coordinates : 0x0002 for Voodoo3, 0x0001 for Banshee

Voodoo3 Win9x drivers release 1.07.00-beta
In 3dfx32v3.dll you must search for HEX string
5F FA 1E 00 66 C7 42 50 03 00 EB 0B C7 42 4C FF FF 1E 00 66 89 4A 50 66 89 4A 52 C7 42 48 02 00 08 00
Once found, replace it with
4F 1A 00 00 66 C7 42 50 02 00 EB 0B C7 42 4C FF FF 1E 00 66 89 4A 50 66 89 4A 52 C7 42 48 01 00 08 00

Note that these drivers autodetect number of Textures in Single Pass !

Regards


ok now it's all clear! Wink
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« Last Edit: 01.08.03 at 12:10:15 by MojoMotion »  

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FalconFly
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Re: New Banshee Drivers, do you want to help?
Reply #11 - 01.08.03 at 13:06:23
 
Hm, looks like things are progressing for you guys Smiley

One important suggestion from me, though :

When using HEX-Edits (if you ever release a Driver set), make sure those are transparent.

e.g. Include their exact purpose, locations and details in the Readme.

Due to some pretty bad examples in the past, Users will naturally be extremely critical towards Hex-Edit's  Roll Eyes

So it's probably a good Idea to either include or Link to example/demonstration Programs where the Effects of the contained Tweaks/Changes can be clearly seen and verified as working & functional.

Otherwise, it'll be painfully difficult or impossible to build the required level of credibility...

After all, lots of people had claimed to 'make new Drivers' in the past, hyping & advertising them all over...
...but in the End, out of the many not even a handfull of people turned out to be actually capable and honest Undecided
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Raziel64
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Re: New Banshee Drivers, do you want to help?
Reply #12 - 01.08.03 at 16:07:30
 
Ok...

Only for testing purposes... Smiley.
Note (not for team members):these files are for testing purposes only, with perfectly knowed limitations and issues. Use at your own risk.

Quote:
Raziel64's Voodoo 3 Drivers for Banshee.

Based on V3 1.04.00 Win9x_Me drivers, and hacked with PHOENIX specs. Thx dude!

Status:
- Installation -> OK
- D3D, Glide and OpenGL accelerations ->
Buggy: perfectly playable w/o crashes and all capabilities are correctly reported but some screens areas are black (2nd TMU calls issue).

Log:

- 3dfxdrv.ini:
replaced DEV_0005 with DEV_0003

- voodoo3.inf:
added %DeviceDesc%=?Driver.Install,PCI\VEN_121A&DEV_0003. Deleted the other entries, the 3dfx tools related lines and changes some installation fields.

- 3dfx16v3.drv:
Initial purpose: to replace HEX value 1A A2 05 00  with  1A 12 03 00. Then: no ocurrences founded.

- 3dfxv3.vxd:
replaced HEX value 1A A2 05 00  with  1A 12 03 00 (all ocurrencies).

- 3dfx32v3.dll:
replaced
HEX value 5F FA 1E 00 66 C7 85 00 FF FF FF 03 00 66 C7 85 02 FF FF FF 02 00 C7 85 F8 FE FF FF 02 00 08 00
with    
HEX value 4F 1A 00 00 66 C7 85 00 FF FF FF 02 00 66 C7 85 02 FF FF FF 01 00 C7 85 F8 FE FF FF 01 00 08 00.
Explanation:
           - Texture operations : 0x001EFA5F for Voodoo3, 0x00001A4F for Banshee
           - Maximum Textures Blending Stages : 0x0003 for Voodoo3, 0x0002 for Banshee
           - Textures In Single Pass :  0x0002 for Voodoo3, 0x0001 for Banshee
           - Maximum Texture Coordinates : 0x0002 for Voodoo3, 0x0001 for Banshee


- replaced glide2x/3x with Colourless glide files (last version).

- replaced the 3dfxOGL.dll file w/ the Metabyte RTCW openglv3.dll file.


30/0703.
Raziel64.


http://www.iespana.es/bansheexp/v3vb_1.04.00.uha

How to extract: use WinUha. www.winuha.com
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Raziel64
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Re: New Banshee Drivers, do you want to help?
Reply #13 - 01.08.03 at 16:09:56
 
Quote:
Raziel64's Voodoo 3 Drivers for Banshee.

Based on V3 1.07.00b Win9x_Me drivers, and hacked with PHOENIX specs. Thx dude!

Status:
- Installation -> OK
- D3D, Glide and OpenGL accelerations ->
Buggy: perfectly playable w/o crashes and all capabilities are correctly reported but some screens areas are black (2nd TMU calls issue).

Log:

- 3dfxdrv.ini:
replaced DEV_0005 with DEV_0003

- voodoo3.inf:
added %DeviceDesc%=?Driver.Install,PCI\VEN_121A&DEV_0003. Deleted the other entries, the 3dfx tools related lines and changes some installation fields.

- 3dfx16v3.drv:
replaced HEX value 1A 12 05 00  with  1A 12 03 00 (all ocurrencies).

- 3dfxv3.vxd:
replaced HEX value 1A 12 05 00  with  1A 12 03 00 (all ocurrencies).

- 3dfx32v3.dll:
replaced
HEX value 5F FA 1E 00 66 C7 42 50 03 00 EB 0B C7 42 4C FF FF 1E 00 66 89 4A 50 66 89 4A 52 C7 42 48 02 00 08 00
with    
HEX value 4F 1A 00 00 66 C7 42 50 02 00 EB 0B C7 42 4C FF FF 1E 00 66 89 4A 50 66 89 4A 52 C7 42 48 01 00 08 00.
Explanation:
  - Texture operations : 0x001EFA5F for Voodoo3, 0x00001A4F for Banshee
  - Maximum Textures Blending Stages : 0x0003 for Voodoo3, 0x0002 for Banshee
  - Textures In Single Pass :  0x0002 for Voodoo3, 0x0001 for Banshee
  - Maximum Texture Coordinates : 0x0002 for Voodoo3, 0x0001 for Banshee

- replaced glide2x/3x with Colourless glide files (last version).

- replaced the 3dfxOGL.dll file w/ the Metabyte RTCW openglv3.dll file.


30/0703.
Raziel64.


http://www.iespana.es/bansheexp/v3vb_1.07.00b.uha
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« Last Edit: 01.08.03 at 16:13:15 by Raziel64 »  

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Re: New Banshee Drivers, do you want to help?
Reply #14 - 02.08.03 at 10:14:37
 
Raziel, the driver seems don't go! Shocked

My betatester said:

Windows start and work well and also 3d app but the fillrate is the same of a normale banshee drv!

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