new version release
here is the list of the fixes:
-Removed a small memory leak in display list creation
-Matrix stack depth was only 62 instead of 64
-Texture matrix stack depth was 2 instead of 4
-Fixed glGet with GL_TEXTURE_2D
-Semi-functioning TexGen stub added
-Added fake sphere and cube mapping
-glRasterPos2f display list encoding was broken
-glrotate/glscale/gltranslate/glmaterial display list encoding was broken
-Some texenv was not properly stored in the texture
-Default selected texture on TMU0 is now 1
-Permedia cards working again