Hi ps47,
thanks for the info. I did a little "research" on the web in the meantime and it seems that 1.04.0x actually only provides limited dx8 support. On the other hand, FalconFly writes (
http://www.falconfly.de/vsa100.htm): "...the last official 3dfx DirectX Beta Core, and while being Beta, it is known to offer good DirectX8 compatibility." So I guess it does work at least with some DX8 games.
That is why I am currently tending more to the original 3dfx drivers. DX8.0 has been released in November 2000 - and probably there weren't much DX8 games until mid-2001, I guess. Since most games released afterwards will hardly be playable with a k6-2+ 550 anyway, a DX8-problem will probably not appear too frequently. But I'll keep Raziel64's driver in the back of my mind.
But, however, the 1.07.0x and 1.08.0x drivers seem to offer some improvements over 1.04.0x (following the french weblinks above), in particular in conjunction with FSAA and DX8. DOES ANYBODY HERE HAVE EXPERIENCE WITH ONE OF THESE DRIVERS??
In addition I found something quite interesting about the FSAA-typical blurring effect - and the 1.08.04 x3dfx-community drivers. Watch this thread:
http://forum.beyond3d.com/showthread.php?s=5b5a073ea664adeec27242824c21b24e&t=15...It starts with post #19, written by colourless (the programmer of GlideXP):
"Also, from experimentation, much of the blurring with FSAA and Voodoo5 was actually caused by incorrect sample positions. The samples were shifted half a pixel to the bottom-right of the screen. Manually shifting the samples half a pixel back up to the top left cleans up a lot of the blurring."
The most interesting part is the following conversation between colourless and Fafner. In post #30 Fafner says: "The x3dfx-community drivers (1.08.04) have a toggle for this in the 3dfx tools: FSAA Jitter Control. [...] But maybe the x3dfx-community lads have changed the default from 0.5 to 0.0 already."
I nearly assume both are right: In a different forum I read someone saying that he had tried many different drivers with his Voodoo 4 4500, because he found the 2xFSAA-blurring annoying. And he said the blurring effect mainly disappeared with the 1.08.04 driver! If this is true, there would perhaps be no more need for a LOD bias adjustment with 1.08.04.
Roby