Welcome, Guest. Please
Login
Home
Help
Search
Login
3dfx Archive
›
3dfx Section
›
Games
› Voodoo Banshee & DirectX® 9.0c
(Moderators: FalconFly, NitroX infinity, gdonovan)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Voodoo Banshee & DirectX® 9.0c (Read 206 times)
Raymond
Guest
Voodoo Banshee & DirectX® 9.0c
12.12.04 at 07:33:23
Hi,
I've just borrowed a copy of Pirates! from a friend and I wanted to try it out on my PC. I rarely play any games on my PC so when I bought a new PC this yr, I just used my old 16MB Voodoo Banshee card.
The pirates! read me file says that the min system requirements for video is (my PC passes all the other sys. requirements):
DirectX® 9.0c-compatible 64 MB video card with Hardware T&L support.
When I try to load the game I get this message "Unable to initialize DirectX". I know my video card is really old, but is there any way possible of running this game using my banshee?
Thanks,
Raymond
Back to top
IP Logged
FalconFly
YaBB Administrator
Offline
3dfx Archivist
Posts: 2445
5335N 00745E
Gender:
Re: Voodoo Banshee & DirectX® 9.0c
Reply #1 -
12.12.04 at 10:44:37
If 64MB Video RAM is minimum, I'm afraid there's nothing you can do.
Along with that, Large Texture Size and advanced 3D Feature support is normally also required, none of which the Banshee supports.
Some of the limitations can be overcome with 3D Analyzer, but not all of them, so I don't think it is possible in this case.
Back to top
WebMaster
FalconFly Central 3dfx Archive
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
General Section
- News
- General Discussion
3dfx Section
- 3dfx Drivers
- Games ««
- Tech Talk
This & That
- This & That
- Marketplace
- Twilight Zone
« Home
‹ Board
Top of this page
3dfx Archive
» Powered by
YaBB 2.4
!
YaBB
© 2000-2009. All Rights Reserved.