Alright, I ran it fully playable on Win98SE, Voodoo5 5500
I used 3D Analyzer V1.52, and have it launch the Game.
No Options of 3D Analyzer were selected though, as they appeared not needed.
What still won't work correctly :
- Detail Textures - Enable
This actually works, but it seems Objects having Detail Textures are turning plain white when viewed from a Distance.
There's also a visible Area ahead of the Detail Textures, so it looks a bit like really bad Mip-Mapping that way.
- Projectors - Enable
That leaves some Texture/Clipping errors around some Objects, although (in principle) it does work... Although I have no exact Idea what it does
Errors still present :
I had minimal amounts of Texture errors remaining (occasional white lines/spots inbetween textures), but that's a real minor thingy.
The only "big" thing still not working is the Sky in DM-Oblivion? (that open sky DM Map), which is discolored and looks a bit ugly...
But all in all, it DOES work.
Driver used for this one :
x3dfx V1.07.00 3rd party Driver.
Since it's mostly 3D Analyzer, that (somehow) corrects most of the errors all by itself, I don't think the Driver matters
too much...
Greetings
FalconFly