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Message started by P200 on 29.08.04 at 23:58:02

Title: 512x384 on Voodoo2?真?
Post by P200 on 29.08.04 at 23:58:02
Hi guys!

Well, my englih isn`t too good, but my problem is:

Why in the properties of my Voodoo2 it appears to support the 512x384 resolution, but in games i can play only in 640x480 and 800x600, but can`t in 512x384  ???

What can i do?

Help!!  ???

Title: Re: 512x384 on Voodoo2?真?
Post by FalconFly on 30.08.04 at 00:14:29
Hm, as far as I know, the Voodoo2 does fully support 512x384 resolution.

However, not all Games actually allow setting lower than 640x480 (VGA)

Title: Re: 512x384 on Voodoo2?真?
Post by P200 on 31.08.04 at 14:37:01
I run games on 512x384 on my Voodoo1 without problems (quake1, quake2, halflife, nfs3, etc) but with my voodoo2 i can`t!  ???

I don`t know what to do  :-/

Title: Re: 512x384 on Voodoo2?真?
Post by FalconFly on 01.09.04 at 02:01:04
Hm, at least Quake 1 should launch at any Resolution, using a Commandline switch.

Example :
glQuake.exe -width 512

...should launch it in 512x384 on any Video Hardware.

Title: Re: 512x384 on Voodoo2?真?
Post by P200 on 05.09.04 at 05:18:25

wrote on 01.09.04 at 02:01:04:
Hm, at least Quake 1 should launch at any Resolution, using a Commandline switch.

Example :
glQuake.exe -width 512

...should launch it in 512x384 on any Video Hardware.


It works with my Voodoo1, but with my Voodoo2 it doesn`t!  :-/

I`m using the latest reference drivers.

Title: Re: 512x384 on Voodoo2?真?
Post by batracio on 05.09.04 at 21:06:11

wrote on 05.09.04 at 05:18:25:
It works with my Voodoo1, but with my Voodoo2 it doesn`t!  :-/


You never replied to my post...

http://www.voodoo3dfx.com/Foro/viewtopic.php?t=192

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