Hehe, I was bored, so I took a Voodoo2 8MB, and put it into an AthlonXP 2400+/KT400 Machine
Using Win98SE, and the FastVoodoo2 V3.0 Driver, things like Unreal Tournament (Glide) or 3D Mark 99/2000/2001SE (Direct3D) ran quite flawless
I wanted to see where the absolute limits are, and hand-configured UT2003 V2225 to use the Secondary Adapter instead of the Primary.
The result was quite surprising :
The Voodoo2 did correctly launch the Game
(I honestly did not expect that)
However, everthing in-game (intro for example) appears almost completely untextured.
Once a level is loaded, there are also the well-known, disturbing "error Triangles", a clear indication of a Driver's DirectX8 incompatibility. Once they appear, the Game is extremely unstable and crash-prone...
But still, with a Driver fix I have no doubt a Voodoo2 (preferrably a 12MB variant though) could run the Game on Low Detail settings, a fast CPU provided...