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General Section >> General Discussion >> To Gary and Thandor, about the V2 6MB Prototype
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Message started by TM30 on 19.02.06 at 23:38:31

Title: To Gary and Thandor, about the V2 6MB Prototype
Post by TM30 on 19.02.06 at 23:38:31
Gary, on your 3dfx page i can read  that your V2 6MB Prototype doesnt work? Can you tell me the exact failure? No 3D? Texture Corruption?

and Thandor, is your card working? if not, what failure do you have with that card?

so when garys, thandors and my card doesnt work... is there any V2 6MB out there which works?

I tried my V2 6MB Card today and it locks up when testing direct x7 with "dxdiag"... direct draw works.

my card has had missing a small smd on the backside. i resoldered it (used the same part from another voodoo2) in hope of getting it working but it doesnt help :(


Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by Obi-Wan_Kenobi on 20.02.06 at 02:10:26
well afaik none of the 6Meg Voodoo2's worked, all exsisting Voodoo2 6Meg cards are known to be defect.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 08:39:29
why?

this is really strange.

i tried some different drivers. some did not even recognize the V2 in dxdiag, others show it. When i want to test it in dxdiag, ddraw is working (i can see a small white square moving fast around) but d3d test locks up immediately...

in other apps like glquake i get the message like this:

" glide2.dll expected voodoo2, detected none" ... or something like this...

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 20.02.06 at 11:49:18

wrote on 20.02.06 at 08:39:29:
why?


Early version of the chips perhaps that had a short life. If I remember right they are a different revison then the production boards.

I even tried the earliest version of V2 drivers I had, made no difference.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 12:12:36
what failure do you have? does it lock up immediately in D3D like mine?

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 13:19:15
the chip of my chuck is not loose! at least i cannot see that its soldered bad...

my V2 6MB directly came from a trashcan  ::) from Eidos QA (= Eidos Quality Assurance... some guys who are playing games all the time for Eidos, in other words Beta Testers) So 3dfx gave this Eidos as one of the first working V2 Samples to test it in their games... So it think the card MUST have worked when they got it!

as i said, my card is detected.

with all drivers the card is listed in the device manager of windows.
But its not  shown in dxdiag (Start->Run->dxdiag) with all drivers.

-> But when the V2 is listed in dxdiag i can sucessfully run the direct draw test but NOT the direct 3d test.

pci.exe? did not try it yet. will do it this evening.
and dos glide games? have to look for gta, it might be around here somewhere ;)

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by Obi-Wan_Kenobi on 20.02.06 at 14:40:17
have you tried the card under Win98SE as well, since I did have the same problems with my Voodoo5 5000 AGP as well, under 98SE I had a perfect function but under XP Pro and 2000 It only worked in 2D perfectly and created Black screens of Death when 3D was used wiht Both VSA's in use, with one VSA in use there was a 3D image.

this was tested on the following system:

AthlonXP Barton 2600+
ASUS A7V333-R Rev.1.02 Bios 1017
1x 512MB PC2700 Samsung
3dfx Voodoo5 5000 AGP x4 32MB Rev.A0 3700

I used the latest 3dfx WHQL drivers for it to work under 98 SE

What you also could do is test the Voodoo2 6MB in another branded mobo, because in the EPoX EP-8K5A2 my 5000 gave Black Screens Of Death in all OSés 98SE, 2K and XP Pro, and on the ASUS  A7V333-R I had a better succes in Win2KPro SP4 and WinXPPro SP2 with 1 VSA, and 100% Succes under 98SE Unofficial SP2.03.

Maybe you have to test the card in another board with 98SE, and there maybe a very positive chance that your card will work since it has been detected.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 14:48:51
i ONLY test Voodoos under Win98, since 2000 and XP is crap for them... best drivers for voodoos are only for win98...

i tried the card on a intel bx board... so its the matching generation of mainboard and vga card, so i do not think that the reason is the board

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by Obi-Wan_Kenobi on 20.02.06 at 17:33:26
hmm I didn't say 2K was crap lol, it is much more stable when under high loads of stress, though 98SE is more crappy than 2K Pro allround, don't forget all of those BSOD's that have occured with 98SE, for old system or new it's the same shit different day.

anyways 98SE is indeed the best OS to test 3dfx cards, but for a short period of time though I never had probs with 2K lol, XP is indeed slower but that's very common with that OS.

hmm have you tried another KT333 board? or an Athlon 64Board who knows my Voodoo2's worked great in the OpteronDP 244 system as well under 2K and XP lol

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 17:43:14
"another Kt333 board" ? i think its no use testing a kt333 or even a64 board when it doesnt work in a board made in times of voodoo2  ::)
---

@Thandor

GTA ECTS Demo says after launching "what 3dfx card?"

do i have to install a newer dos driver or patch for a V2 ?

-> after this i tried a working V2 and it says the same... "what 3dfx card" ... then i tried a Voodoo Graphics and it works! so under DOS the Voodoo2 generally doesnt work with GTA... hmm what could i try else??? Does Tomb Raider run under Dos?

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 18:34:39
yippie yippie yeaaaaaah Tomb Raider works under DOS  8) 8) 8) but with some texture corruption  :-[ maybe i did not solder the missing smd right? will try to solder it again... pity i cannot solder very good :( and my soldering iron is very big so i have to be very careful...


Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 18:41:05
about GTA... copied the glide2x.ovl from the windows dir to the gtados dir but it doesnt work... same failure!

tomb raider also works under windows! i see the spinning freaking crazy 3dfx logo and than i can play 8) but same texture corruption... hope i can fix this by resolder that smd...

-> so i think the windows generic voodoo2 drivers simply do NOT work with that card.

gary, will you also try tomb raider? maybe your card isn't dead aswell!

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by Obi-Wan_Kenobi on 20.02.06 at 18:43:24
lol so it does seem to work, but like I said another board might of been helpfull as it did do for my Voodoo5 5000 AGP prototype the 8K5A2 has KT333 wat thta did nor work with the Voodoo5 5000 AGP the ASUS A7V333-R Has a KT333 chips and that worked fine, so don't say that another board would be a pointless thing, as it did give me the sollution lol

Remember it is a prototype and it does not mean it should work in any board ;)

But it's good to see you got it go'n in Dos , :-X to bad about the corruptions though, so maybe getting a new and smaller slodering Iron might be worth a shot :) I mean they can't be that expensive lol

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 19:07:30
now its getting weird... i tried tomb raider with a definitely 100% working Monster 3D2 Voodoo2 card and i have got even more texture corruption (pic below) like on my prototype V2... WTF ?!?

(then i tried a voodoo graphics board and everything was fine. no errors at all...)





Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 20.02.06 at 22:33:06
do you have a close up shot of your loose chuck? is it fixable?

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by IG88 on 21.02.06 at 00:17:26
maybe those 6meg cards have the same problems as the voodoo rush chips , sound similar to my experiences ,with the rush .

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 21.02.06 at 00:38:22
possible...

but i cannot explain why a prototype V2 has less graphical errors in Tomb Raider then a production card... (and i think the few texture errors with my prototype V2 have to do with the resoldered SMD part)

maybe Thandor is right, its "closer" to a Voodoo Graphics... sounds strange, but there might be some truth in it..

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by Obi-Wan_Kenobi on 21.02.06 at 01:07:33
maybe that the production card has bad ram chips which also can be the cause of glitches in the 3D program, that is what I had with one of my creative V2's

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 21.02.06 at 02:22:54

wrote on 20.02.06 at 19:07:30:
i tried tomb raider with a definitely 100% working Monster 3D2


re read my post again obi  ;)

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by mikulaish on 21.02.06 at 08:50:34
@Thandor: If the loose CK chip is not mooved from its original position, you can easily fix your looseness. You would have to use a heatgun @ about 350 degr. C, heat the chip (well the pins to be more precise) from about 5cm distance, and gently press it when the solder is melted.
Alpar

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 21.02.06 at 11:37:11
okay fine.. try it!

and gary, whats wrong with your card? would you please test it in dos with tomb raider demo like me? i think your card works as mine!

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 23.02.06 at 22:50:10
gary, please try your card again 8)

*bump*

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 24.02.06 at 02:43:01
It will be several days before I can do so.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 03.04.06 at 21:13:50
and, did you try it out?

8)

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 04.04.06 at 21:09:21
Nope. not yet.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 10.04.06 at 14:03:16
I'm home today from work, I'll try this morning.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 10.04.06 at 15:46:36
I can get Tomb Raider to play in DOS but it's a software version?! from a Monster Demo disk.

I'll have to look around.

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 10.04.06 at 16:26:18
Downloaded the 3dfx version from 3dgamers.com and when it launches all I get is a software version *I think*

Currently using a known good V2 12 MB board.

1) No 3dfx spash screen on game launch.

2) Game stops displaying when pass through cable is pulled.

3) glide2x.ovl DOS driver is in DOS directory and game directory.

Anyone?

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 10.04.06 at 17:06:21
Tombraider Unfinished Business 3dfx demo refuses to launch.

This is getting really old.


Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 10.04.06 at 18:42:32
Ah!

Problem was the platform I was running, pictures soon!

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 10.04.06 at 19:08:44


The pair.

One seems to work perfect, the other will stop working after about an hour unless there is a fan blowing on the chips.

Sweet.







The Tomb Raider version was downloaded from 3dgamers.com, the Descent II version was the 3dfx demo version included with my Orchid Voodoo Graphics board.

I could not figure out if any drivers were needed or not till I figure out I should look at Voodoo Graphics documents. The Monster instructions state no drivers are required since the games address the hardware direct.

Pictures were taken with my digital camera (not actual 'screen shots')

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 11.04.06 at 01:32:44
nice one gary!

did you try SLI?

so you have 2 of them... how many are known worldwide? you 2, thandor 1, me 1... and ?

---

another question... i have a probably dead V3 Proto here... it has no visual damage, but it does not boot...

can you tell me something about this card? I have seen that you own it in PCI version, do you also own it in AGP?


Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 11.04.06 at 01:47:28

wrote on 11.04.06 at 01:32:44:
did you try SLI?


Nope.


Quote:
so you have 2 of them... how many are known worldwide? you 2, thandor 1, me 1...


As far as I can remember that is correct.

Thandor got lucky and managed to haggle one from me.


Quote:
I have seen that you own it in PCI version, do you also own it in AGP?


Not in SDRAM & AGP with brown PCB.


Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 11.04.06 at 01:51:21
probably i should try it in an old BX PII Board... i only tried it in my KT333 Board yet...

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by gdonovan on 11.04.06 at 01:53:15
Should work if you have run a regular V3 with no problems.

It's not too unusual for the old boards not to function, who knows what they have been through.

I have gotten pretty good at fixing some of them though  ;D

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 11.04.06 at 02:32:28
it does also not work in the BX board  :-/

but nevertheless i booted it with a pci card and installed the driver... it is recognized as voodoo 3... Everest and v.control says that it has only 50Mhz GPU/mem clock!!!! can this be true?!? probably its the clock of my pci card (Matrox millenium)

i also see that my is missing the tv-out decoder chip! it has been ripped of! i still can see and feel some soldering on the pins!

and do you know the function of that jumper? its between vga connector and the small PLL device (MM0143AK is written on it... hmmm 143!? sounds like 143Mhz...)

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by Obi-Wan_Kenobi on 11.04.06 at 21:38:24
I think those pins were used to program it's Bios chip :) they have the same function as the 6 Pins on the Voodoo5 6000 cards that were used to program the Xilinx chips :)

This is just my theorie of that jumper like connector :)

Title: Re: To Gary and Thandor, about the V2 6MB Prototyp
Post by TM30 on 12.04.06 at 12:28:48
no i think these jumpers may have to do something with VGA output or clock or somehting like this...

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