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3dfx Section >> 3dfx Drivers >> Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1106091536 Message started by Geri on 19.01.05 at 00:38:56 |
Title: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 19.01.05 at 00:38:56
Hi.
I near to finish my drivers called: LegendgrafiX VoodooMage2 XP features: Direct3D7 Direct3D8 (with passtrough cable) OpenGL Glide Window glide rendering self created control panels game psets voodoo2 tuning / overclocking pci, mem optimizations game specific optimizations hungarian, italian, english, e.c.t. languages i tested the following games and works: *Croc: Legend Of The Gobbos *Unreal Tournament *Mercedes-Benz truck racing DoomIII *Quake3 *GLQuake Quake2 *Duke Nukem: Manhattan project *F1-2000 *KISS: Psycho circus *Return the castle Wolfenstein *1NSANE Final Fantasy 7 *Final Fantasy 8 *Chrono Cross *Final Fantasy 4 *Final Fantasy 5 *Final Fantasy 6 *Chrono Trigger *Alice *Operation Flashpoint *Soldier of Fortune *F22-Lighting3D *F22-Lighting2 *Freespace2 *Tachion: The f. AvP Odium Nato: Gorkij 17 Earth 2150 Mechwarrior Breakneck * tested by myself information, screenshots, beta downloads http://voodoomage.uw.hu/index.html (hungarian) http://voodoomage.uw.hu/indexeng.html (english) |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by Geri_ on 20.01.05 at 22:46:16
New screenshots available:
http://voodoomage.uw.hu/index.html (hungarian) http://voodoomage.uw.hu/indexeng.html (english) other extras: Desktop OpenGL applications support working games: *Croc: Legend Of The Gobbos *Unreal Tournament *Mercedes-Benz truck racing DoomIII *Quake3 *GLQuake Quake2 *Duke Nukem: Manhattan project *F1-2000 *KISS: Psycho circus *Return the castle Wolfenstein *1NSANE Final Fantasy 7 *Final Fantasy 8 *Chrono Cross *Final Fantasy 4 *Final Fantasy 5 *Final Fantasy 6 *Chrono Trigger *Alice *Operation Flashpoint *Soldier of Fortune *F22-Lighting3D *F22-Lighting2 *Freespace2 *Tachion: The f. AvP *Odium Nato: Gorkij 17 *Earth 2150 *Mechwarrior *Breakneck *3Dmark2k1 Infestation Unreality 4x4 evolution Axis *Counter Strike Snok Daikatana M&M's The Lost Formulas StarTrek Voyager Sin Gunman *Half Life Team Fortress Heretic2 Hexen2 Laser Arena Hitman Kingpin KO *Hired Team *Deus EX Mind Riot MindRover *Oni Opposing Force STAD Parsec Rune *Hype - the time quest Screamer 4x4 Serious Sam *Gore Crime Cities *Soldier Of Fortune Space Gnats *StarTrek DS9: The fallen Escape from monkey island Heavy Metal: FAKK2 3d Helicopter Coyote Hunter Virtual Starron |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by Geri_ on 20.01.05 at 22:50:42
ooops... i have forgot a very important thing.
THIS IS A VOODOO2 DRIVER TO WINXP :):):):) sorry ;) |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by paulpsomiadis on 20.01.05 at 23:37:42
WHOA Voodoo 2 with D3D support in WinXP!!! :o
SHWEET! 8) |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by procerus on 22.01.05 at 23:06:42
I'll give them a go tomorrow. I'm getting the memmap error in XP now since I upgraded my CPU from 2.4 to 3.4 with the FastVoodoo drivers.
I'll post how I get on in a few days. Thanks Geri! |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by Geri_ on 24.01.05 at 23:08:01
the beta drivers is a bit buggy ;)
the final version is complete but now not downloadable (server errors)... i upload it few days later |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by psycho47 on 03.02.05 at 23:07:16
..just wanted to drop a link to the ver.2.0 driver.warnings first: this driver is for single voodoo2s only.do NOT install it if you have a SLI setup.the driver has no uninstaller,back up your registry,or prepare for some cleaning after youre done.
and now the good stuff:the driver really works,offering a full opengl/glide/d3d support in pass-through mode.I have tried few d3d games (thief2,final fantasy7 pc,final fantasy8 pc,incoming),and they all ran fine.nice 8) |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by paulpsomiadis on 04.02.05 at 01:34:35
Shame about no SLI support! :'(
Although the D3D is nice - will it work in conjunction with a Radeon? ??? |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by Geri_ on 04.02.05 at 19:20:39
To use SLI, install only one voodoo2... the second voodoo2 leave in multimedia device, do not install... And the SLI mode will work with Glide/OpenGL...
I plan to fix this later... And in the next version i create a reg - cleaning mechanism too... |
Title: Re: LegendgrafiX VoodooMage WinXP D3D/OGL/Glide dr Post by Geri on 23.06.05 at 15:56:15
new version available.
http://voodoomage.uw.hu/indexeng.html VER: version 2.2.0XP - multilanguage This driver is ideal for Radeon/mismatched SLI owners. added: -full mismatched SLI support -Stingray 24 Mbyte support -Obsidian X16 Mbyte support -Obsidian X24 Mbyte suport still containing small bugs: -in some situations the monitor runs only at 60Hz -im some situations may system hangs appearing when exiting from Glide/Ogl game It works without any errors in my system: K7S5A + ~2200 Mhz AMD K7 512 Mbyte DDR-RAM Ati Radeon 9550@9600 128 mbyte 128 bit Diamond Monster 3D 2 12 mbyte + Innovision Mighty3D 12 mbyte |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Obi-Wan_Kenobi on 03.07.05 at 15:35:21
it's nice to see that people like Geri that still make new drivers for the Voodoo2 users, I honorthis very much, that's a Jedi Salute to you Geri , nice work mate :)
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Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Obi-Wan_Kenobi on 03.07.05 at 18:48:55
we are humans to make mistakes, that happens with everyone hehe, but you're do'n fime with those drivers, never knew there would be more poeple on this.
Will you be makeing new drivers for the Voodoo3 ,4 & 5 series cards? |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri_ on 05.07.05 at 02:17:41
Hi. I dont speak english good, but i try to write some document about the Voodoo2.exe opetions.
No, i dont have english versions from XP, so i tryed to transalate to english, i hoped to not write mistakes, but it semms i transalated badly :) Yes Thandor, with some screenshots you may make my life easyer :D |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri_ on 05.07.05 at 23:06:09
its seems i have doned a hughe failure in the Voodoo2.exe
If pressing left/right buttons, the languages are changable... But its not trivial :-[ |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by _GERI_ on 23.09.05 at 00:25:05 |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by st4r4m4m4 on 23.09.05 at 00:28:11
Congratz my 3Dfx friend!
Nice new page :D (works far better with ms explorer thow) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 23.09.05 at 00:30:20
thanks :D
i hope everybody find teh download sections :D |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by voodoo5500 on 23.09.05 at 01:04:49
@Geri,
Great job with the drivers, your a true asset to the 3dfx community 8) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Obi-Wan_Kenobi on 23.09.05 at 01:29:44
@ Geri:
Great work lad :) Good to see new 3dfx members com'n in , your site looks very nice 8) only it doesn't load with FireFox , let's hope that that wil be implented also and an english section would be advised also since the most 3dfx fans speak, type and read english ;) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by st4r4m4m4 on 23.09.05 at 01:38:34 wrote on 23.09.05 at 01:29:44:
Well he came before be :) Name: Geri Date Registered: 19.01.2005 at 00:29:13 |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 23.09.05 at 01:40:35
;)
I am active at 3dfxzone.it |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Obi-Wan_Kenobi on 23.09.05 at 10:44:51
wauw 3dfxzone.it, I don't come there much too often hehe it's too cozey over here, FalconFly.de is still the best 3dfx place I know with VoodooAlert.de :)
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Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by paulpsomiadis on 24.09.05 at 02:38:06
The only gripe I have about the new site is that you have to be in 1024x768 or higher resolution to view it! ::)
Still a nice site though! 8) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Obi-Wan_Kenobi on 24.09.05 at 03:35:10
it is nice indeed, only it's missing a button for an on and off mode for the music, it's nice to listen to for a while but it get's bored in a while hehe, norries, for the rest the site is a nice addition to the 3dfx website archives :D
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Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 02.11.05 at 14:41:37
new version 2.2.5 coming soon.
pictures from the new control panel: -control panel looks better -fixed bug: uninstalling the driver may kills d3d8 -fixed bug: uninstalling the driver may kills opengl -fixed bug: wrong tmu size reporting -fixed bug: "primary surface failed" on some systems -fixed bug: "failed to set colorkey" on some systems -fixed bug: windows dies after a crash while playing d3d game with voodoo -fixed bug: graphics system going crazy after a crash while playing d3d game with voodoo -fixed bug: opengl drivers odes not load in some systems -new language added: slovenian (thanks to st4r4m4m4) -shader, TnL emulation (DX8, DX9) -new game presets -maximum clock frequency now can be set to 90-135 Mhz in-game screenshots: http://voodoomage.uw.hu/shots_othrs/jetboat.jpg http://voodoomage.uw.hu/shots_othrs/alice.jpg http://voodoomage.uw.hu/shots_othrs/ccross1.jpg http://voodoomage.uw.hu/shots_othrs/ccross4.jpg http://voodoomage.uw.hu/shots_othrs/ccross2.jpg http://voodoomage.uw.hu/shots_othrs/ccross5.jpg http://voodoomage.uw.hu/shots_othrs/ccross3.jpg http://voodoomage.uw.hu/shots_othrs/colin.jpg Game fixes: -fixed some texture bugs in Bloodrayne (OpenGL) -fixed some texture bugs in Far Cry (OpenGL) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Rolo01 on 02.11.05 at 16:59:15
What ? You managed to run FarCry ? How did you do that ?
I am still looking for a way to bypass that autodetection of the 3dfx cards at the beginning. I was always sure a V5 can handle that game with MesaFX, but never got that far... |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 02.11.05 at 19:09:07
3dfx card autodetectuion?
Hmm.. i tried the far cry demo. The menu loads, and works, but in the demo the stuffz in the menu is not rendered. I fixed some bugs, so now the menu are visible in the demo. If i get the full version of far cry, i can say more. |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by ps47 on 02.11.05 at 22:26:56
I'm really interested in this.I was trying to get the game running on my voodoo5,but no matter what I did the game just kept detecting a voodoo4 (!) and exited to desktop with "card not supported" message.the card detection seemed to be bulletproof,even 3danalyze was not able to fool it..are you running via opengl or D3D?
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Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 03.11.05 at 00:14:34
i tired in opengl. I not yet tried in d3d.
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Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Obi-Wan_Kenobi on 06.11.05 at 18:31:21
hmm would you like to show some pics of FarCry in action and also shots of the menu it's self, I'm anctious to see that like all the other would do :D
Great work Geri ;) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 18.11.05 at 12:35:37
uhh... I am here with bad news.
THE STOP I stop creating these drivers. The reasons: -The 3dfx is dead now. It cant be relife-d. :'( -I hate writing/speaking in languages, that different from hungarian. I simply hate all, and i speak very bad english, i know. :-X -Voodoo2 is a very old hardware now. Thanks for the help everybody, for helping transalations, and for other helps. The 2.2.5 version will be relased, but not with all feature. -control panel looks better - YES -fixed bug: uninstalling the driver may kills d3d8 - YES -fixed bug: uninstalling the driver may kills opengl - YES -fixed bug: wrong tmu size reporting - YES -fixed bug: "primary surface failed" on some systems - YES -fixed bug: "failed to set colorkey" on some systems - YES -fixed bug: windows dies after a crash while playing d3d game with voodoo - NO -fixed bug: graphics system going crazy after a crash while playing d3d game with voodoo - NO -fixed bug: opengl drivers odes not load in some systems- YES -DirectX9/DirectX8/TnL support - NO |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by paulpsomiadis on 18.11.05 at 18:33:22
Short lived though they were, your drivers were a breath of fresh air to the 3Dfx scene! :D
GOOD WORK! 8) |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by sanford on 25.11.05 at 19:49:38
Geri, can you please release your drivers source code?
I (and all of us I think) hope another one will continue your excellent work on Voodoo 2 drivers. |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by Geri on 15.12.05 at 00:06:05
now it is 24:00 :D:D:D:D
yes it is :P so now is 15. I promised to give the driver at dec 15. Everybody knows what happind at dec 15, but lets leave the scroller speaking :) Everybody watch the scroller! Dont press esc until dont watched it! :P THE DRIVER IS NOW AVAILABLE FOR DOWNLOAD ______________________________________ |||||||| THE LATEST DRIVER ||||||||||| 2.2.0 > 2.5.0/xTreme(2.5.xTreme) -new control panels -fixed bug: uninstalling driver may kills DirectX -fixed bug: uninstalling driver may kills OpenGL -fixed bug: wrong TMU size reporting -fixed bug: "primary surface failed" on some systems -fixed bug: "failed to set colorkey" on some systems -fixed bug: openGL miniports does not load correctly on some systems -DirectX9/DirectX8/TnL (only with 2.5.xTreme) DOWNLOAD THE DRIVER FROM http://3dfx.tk (CLICK WINDOW MODE) http://voodoomage.uw.hu/lgfx_v2_xtreme.rar AND THE DRIVERS WITHOUT DIRECT 8/9 MODDING http://voodoomage.uw.hu/lgfx_voodoomage2_xp_2_5_0.rar THIS WAS THE LAST LEGENDGRAFIX VOODOOMAGE2 DRIVER. Thanks beta testers, thanks everybody! I am realy happy when you do are making using my driver :D lol (still dont speak english :P) somebody will transalate if want. Úgy érzem, most végre valami hasznosat csináltam, mikor ezt a drivert nekiálltam megírni. Ekkor 2004 legvége volt, mondjuk inkább 2005 eleje. 2005 elején jött ki az első valójában is működő driver. Nagyon boldog voltam, hogy sikerült egy ilyen problémát megoldalom. Persze már elkéstem, V2-t már nem használnak a népek, ezért is kellett leállnom ezekkel a driverekkel. Túl kevés volt a letöltés, senki se nézte az oldalat. A driver pár hete majdnem belendült. De már klső volt ilyesmihez. Szóval vége. Ez az igazi indok amiért vége - a kutyát se érdekli a driver. A driver készítése során internetszerte rengeteg 3dfx rajongóval találkoztam, a 3dfx rajongók nagy része nagyon jófej ember. Öröm volt ilyen embereknek fejleszteni, mint amilyenek a 3dfx rajongók. Nagyon megkönnyítettétek a munkámat. Ideje még egyszer utoljára levenni a szekrényről a csilli villi 3dfx kártyákat, beletuszkolni a gépbe, aztán megrugatni őket XP alatt :) Ezelőtt 5 évvel történt éppen, hogy... hát de ezt majd a telepítéskor levő bevezetőanim el fogja mondani. Remélem mindenkinektetszik a bevezetőanim :) Majd eszképpel lehet belőlle kilépni. Amúgy ezt a drivert nem tudtam nagyon tesztelni. ja, jut eszembe teszt. A tesztelés előtt mindíg a megfelelő mennyiségű csokit használtam :D csoki nélkül nincs driver, csoki nélkül nincs próba se :D Szal.. Ez van. A csoki mindenek felett :) Aztán voltak kemény béta tesztek is. Vuduk lettek jobbra balra mindenféle gépbe belepróbálgatva, mindenféle elsődleges videókártyával kombinálva. Ezek közül a Radeonokkal és nVidia cuccokkal fog menni jól a driver, úgy GeForce2-től felfelé és Radeon7000/VE-től felfelé. Más kártya elsődleges használata során lehet hogy a D3D nem fog műxeni. Képek :) Ott vannak benn a vuduk a píszíájba =) Köszönöm mindenkinek, aki képeket közölt vagy írt a meghajtóprogramról. Mivel úgyis 5 éves évforduló van, ezért ideje leporolni az öreg vén masinákat. Mindenki szépen leveszi a már említett csilivili kártyákat, bele a gépbe. Remélem hogy az én meghajtómmal fogják majd tesztelni a népek :D Játéktippek amikkel FELTÉTLENÜL próbáljátok ki a Voodoo2iteket: Doom3, Unreal, Alice, Crock, 3Dmark2001. Valószínűleg a napokban pár áttfogó cikk is napvilágot fog látni a 3dfx-ről az 5 éves évforduló hatására, talán néhány tesztet is láthatunk majd. Legalábbis remélem, mert szeretek a 3dfx-ről olvasni. Ezenfellül mindenkinek király karácsonyt kivánok, tojjon csokimikulást a télapó, a részeg jézuska meg potyogjon le a fáról :D Idén sok fa alatt ugyan nem lesz 3dfx kártya, de azér 1-2 3dfx cuccal lepjük csak meg magunkat karácsonyra. Mondjuk egy 7800GTX mellé. Hisz ha nem lett volna 3dfx, akkor a 3d-s fejlődés nagyon nagyon el lenne maradva. Akkor most bámulnánk ilyen TNT szintű grafikát. Vagy még azt sem. |
Title: Re: Voodoo2 XP driver - VoodooMage2 D3D/OGL/Glide Post by st4r4m4m4 on 15.12.05 at 00:43:47
I hail to Geri for his hard work and unique achivements gained with this driver...
But there is one thing every one who uses this driver should know... the driver remained in beta stage, so it's likely to cause problems (worst case scenario is that you get your current windows installation eaten by the driver) I reccomend to use "testing istallations" (instead of your current highly configured & tweaked installation) where a crash is not a mayor problem. The driver when works works fine, the above mentioned problems occur when it doesen't work, it can be caused by various reasons like incompatibily with certain hardware/hardware combinations or with certain d3d games & applications, the glide and opengl side is said to work flawlessly. (1 practical hint... the driver is said to cause crashes using 3Dfx hardware as primary (2D) card, I never made it to run on such combination) The features are tempting thow, so it's worth a try ;D One of the coolest things I achived is running one V2 as 2D device, (while testing I had no passtrouhg cable, I had 2 monitors attached so I see when does the V2 work) and easily enabled the V2 as desktop extention, I got it running on 1024x768 @ 75Hz in a dual monitor setup. (had some problems running movies there thow :P ) I used a Canopus SpectraLight T32 PCI (TNT2 chipset) as primary card My testing has only began, so I can't tell more but since the large amount of various hardware I have available I will be doing some compatibility tests and if I suceed I might be giving support for the driver. (I'm really into this driver since Geri is a good friend of mine :) ) |
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