3dfx Archive | |
http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl
General Section >> General Discussion >> 2 monster, one aim http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1125749018 Message started by exxe on 03.09.05 at 14:03:38 |
Title: 2 monster, one aim Post by exxe on 03.09.05 at 14:03:38
3D
|
Title: Re: 2 monster, one aim Post by st4r4m4m4 on 03.09.05 at 17:03:55
Nice!...
You could get yourself an Orchid or even better a Canopus V1 It would make an even nicer picture (I once put a V1, V2, rush, V3, V4 and V5 5.5K in the same board just for sights :P ) --edit-- Well I see you have one of these :D make a few shots with the canopus it'll look great |
Title: Re: 2 monster, one aim Post by gamma742 on 03.09.05 at 19:19:06
What motherboard/CPU do you use for your 6K?
|
Title: Re: 2 monster, one aim Post by exxe on 03.09.05 at 19:40:20 Epox 8K5A2+ (2x IDE- RAID, LAN, sound, 6x PCI, 3x DDR1) AMD Athlon XP 2800+ Barton (166MHz FSB) on Epox 8K5Axx you can use up to 3000+ officiall it can only FSB 133 but it works perfect with 166MHz @ 66MHz AGP |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 03.09.05 at 19:46:36
looks awesome :) exxe, I don't think they would work nicely togeather though, a Voodoo5 6000 as pimary VGA and a Voodoo Graphics as secondary, wouldn't the 3dfx drivers collide with each other?
|
Title: Re: 2 monster, one aim Post by exxe on 03.09.05 at 19:57:40
i donīt test it. and i donīt wont to test it
i have only make some nice images from Voodoo1 and Voodoo5 6000 on one mainboard ;D |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 03.09.05 at 20:50:39
yeah would look nice with a Rampage and a Voodoo1 :) also ;D
or some other ideas like: you have a Mobo with 5 to 6 PCI slots and 1 AGP right :) AGP : Voodoo5 5000/6000/ Specter 1000 [if ya have one of these otherwise 5500] PCI 1:3Dfx Voodoo Graphics PCI 2:3Dfx Voodoo II PCI 3:3Dfx Voodoo Rush PCI 4:3Dfx Voodoo Banshee PCI 5:3dfx Voodoo3 PCI 6:3dfx Voodoo4/5 PCI that as a 3Dfx/3dfx art shout would be nice also :) |
Title: Re: 2 monster, one aim Post by exxe on 03.09.05 at 20:57:03
give me a Rampage
|
Title: Re: 2 monster, one aim Post by gdonovan on 03.09.05 at 21:22:28 |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 03.09.05 at 21:30:16
yeah okay Gary but I meant like what exxe did, 3dfx art in a PC :)
so you could do: AGP: Specter 1000 AGP/ Voodoo5 6000 AGP PCI 1:3Dfx Voodoo Graphics PCI PCI 2:3Dfx Voodoo Rush PCI PCI 3:3Dfx Voodoo II/Banshee PCI PCI 4:3Dfx Voodoo 3 2000/3000 PCI PCI 5:3dfx Voodoo4 4200/4500 PCI PCI 6:3dfx Voodoo5 5000/5500 PCI all of those on one pic would be cool if your mobo has only 5 PCI slots, you could just do anoth mix like: AGP: Specter 1000 AGP/ Voodoo5 6000 AGP PCI 1:3Dfx Voodoo Graphics/Rush PCI PCI 2:3Dfx Voodoo II/Banshee PCI PCI 4:3Dfx Voodoo 3 2000/3000 PCI PCI 5:3dfx Voodoo4 4200/4500 PCI PCI 6:3dfx Voodoo5 5000/5500 PCI |
Title: Re: 2 monster, one aim Post by gamma742 on 04.09.05 at 00:31:36
Gary,
Is that the same mainboard you are using? I thought it supported 166MHz (offically that is)... |
Title: Re: 2 monster, one aim Post by gdonovan on 04.09.05 at 02:47:29 wrote on 04.09.05 at 00:31:36:
Epox 8K3A+ is what I have. http://www.thedodgegarage.com/3dfx/q3d_v6k.htm |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 04.09.05 at 02:51:18
hmm I thought that the EPoX EP-8K5A2+ with Raid was newer?
|
Title: Re: 2 monster, one aim Post by gamma742 on 04.09.05 at 03:32:32
No I remember now, the 3 stands for 333MHz and the 5 is a 266MHz board. I think.
|
Title: Re: 2 monster, one aim Post by exxe on 04.09.05 at 09:37:16 the 2+ is only a sticker the EP-8K5A3+ has 4 IDE RAID |
Title: Re: 2 monster, one aim Post by gamma742 on 04.09.05 at 23:13:00
I was refering to the 8K3 vs 8K5.
But it looks like the 8K5 also has the KT-333 chipset. Hmm... Well, I'm happy to hear that it's not stressing the AGP beyond the 66MHz level. |
Title: Re: 2 monster, one aim Post by ALT-F13 on 05.09.05 at 22:24:23 Just for fun - 6 cards on one ASUS P4C800-E Deluxe mobo: - Viewtop Vulcan G (6 MB Voodoo Graphics) - Viewtop Vulcan Rush (6 MB Voodoo Rush, TV-In/Out) - Quantum3D Obsidian 2 X-24 - 3dfx Voodoo 3 3000 PCI - 3dfx Voodoo 5 5500 PCI - 3dfx Voodoo 4 4500 AGP No place for Banshee, unfortunately... :) |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 05.09.05 at 22:50:57
wow cool, the X-24 is huge!
|
Title: Re: 2 monster, one aim Post by gamma742 on 06.09.05 at 00:35:59
Yeah just amagine a 200SBi in it place or a 100SB for that matter.
This is a fun post :) I'd replace the V4 with a V5 6K ;) I like seeing the longer cards. |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 06.09.05 at 13:53:44
hahaha yeah , at least it's creative in one such way, I call it:
:) [glb]3dfx Art With Motherboards[/glb] |
Title: Re: 2 monster, one aim Post by exxe on 06.09.05 at 13:55:57
@ ALT-F13
nice but from the shorter cards in the middle you dont see anything i have here a Q3D aalchemy, the Mercury, a single SBi200 and soon two Obsidian1 SBi ......... |
Title: Re: 2 monster, one aim Post by Reisi on 06.09.05 at 14:58:34 wrote on 04.09.05 at 23:13:00:
Yes, both Boards uses the KT333 Northbridge, the difference is that the 8K3... use the old VT8233A Southbridge, which only has 4 INT-Lanes, USB 1.1 and no LAN. The 8K5... uses the newer VT8235, which supports 8 INT-Lanes, USB 2.0 and it has LAN. The only disadvantage of the newer Southbridge is the worse overclocking potential. Especially the USB ports of the new southbridge reacts more sensitive to FSB overclocking. |
Title: Re: 2 monster, one aim Post by gamma742 on 06.09.05 at 16:51:47 wrote on 06.09.05 at 13:55:57:
What is a Obsidian1 SBi ......... Do you mean a 100SB 4440 ??? |
Title: Re: 2 monster, one aim Post by exxe on 06.09.05 at 17:06:52 |
Title: Re: 2 monster, one aim Post by Thandor on 06.09.05 at 17:15:12
Quantum Obsidian SB50-4440 12MB :)
The secondary board that sticks onto it is the Amethyst daughterboard wich adds 4MB of RAM and a secondary Texelfx processor. (Without the daughterboard it has 8MB ram and one Texelfx) |
Title: Re: 2 monster, one aim Post by exxe on 06.09.05 at 17:39:25 wrote on 06.09.05 at 17:15:12:
thx |
Title: Re: 2 monster, one aim Post by gdonovan on 06.09.05 at 19:14:08 wrote on 06.09.05 at 17:15:12:
Someone mention Obsidian? Just happen to be going through that section of my collection cataloging board dates and function. |
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 06.09.05 at 19:46:16
wow, instead of it's raining men, now it's raining Obsidians! ;D man quite alot of 'em. nice shot Gary :)
|
Title: Re: 2 monster, one aim Post by paulpsomiadis on 06.09.05 at 19:54:04
Scuse me while my brain vacates the building... :o
...DROOOL! :P |
Title: Re: 2 monster, one aim Post by gdonovan on 06.09.05 at 20:03:25
50-2220 6MB (2MB DAUGHTERCARD, PROTOTYPE)
50-2400 6MB (UK) 50-4400 8MB (DATAPATH UK BOXED) 50-2400 6MB (3DFX OFFICES SAN JOSE) 50-2200 4MB (VOODOO GRAPHICS CLASSIC) 50-2220 6MB (2MB DAUGHTERCARD) 50-4440 12MB (4MB DAUGHTERCARD) 50-4440 12MB (NEW SEALED BOX) 50-4220 8MB (2MB DAUGHTERCARD) 50-4400TV (QUANTUM3D PROTOTYPE) 100DB-4440 (PROTOTYPE) 100SB-4400 (PROTOTYPE) 100SB-4440 100SB-4400 100SB-4440V 100SB-4400V |
Title: Re: 2 monster, one aim Post by frank-bao on 06.09.05 at 20:05:03
amazing, the storm of quantum,hehe....
|
Title: Re: 2 monster, one aim Post by Thandor on 06.09.05 at 20:11:17
Neat ;D
17 Monsters, one aim ::) |
Title: Re: 2 monster, one aim Post by gamma742 on 07.09.05 at 06:17:01
Heheh Gary called out the whole fleet :P
|
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 07.09.05 at 15:25:14
yeps, and that fleet did succeed thier missions :) And maybe Quantum 3D also has cards we haven't seen yet :) I wonder how the prototypes of the AALchemy 4116 and 8164 would of looked like :)
|
Title: Re: 2 monster, one aim Post by TM30 on 08.09.05 at 20:36:36
a lot of Monsters, one aim.... eeerm two... that long thingy in the ISA is a Creative AWE32 Soundcard
|
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 08.09.05 at 21:29:37
omg Creative Labs PWN's 3dfx in length hahaha cool!
|
Title: Re: 2 monster, one aim Post by gamma742 on 09.09.05 at 03:53:57
Is that your new one!! That thing came pretty fast.
How is it detected. I once had a defective one, it detected as 4 SBi's. |
Title: Re: 2 monster, one aim Post by TM30 on 09.09.05 at 20:20:13
i cannot test it, need the vga cable and probalbly a GX+ Board
|
Title: Re: 2 monster, one aim Post by gdonovan on 09.09.05 at 22:12:29
Minimum LX/BX/ZX/GX board.
|
Title: Re: 2 monster, one aim Post by TM30 on 10.09.05 at 12:52:56
LX or BX too? I got one at home! but these are no server-boards ?!
|
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 14:02:34 wrote on 10.09.05 at 12:52:56:
No one said a server board was required. |
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 14:05:19 wrote on 09.09.05 at 20:20:13:
As Gamma said- If you install the board and the drivers show it as 4 200Sbi you have a defective Mercury unit. If it shows as HgM-96 TV you *might* have a working brick. |
Title: Re: 2 monster, one aim Post by TM30 on 10.09.05 at 14:44:08
if it shows 4 200Sbi there might be only the AA Module defective? Cause when the 4 cards work as single ones...
...but at first i need a vga cable... or can i test it even without the cable? do i have a 2D signale without a loopcable or sth. else? |
Title: Re: 2 monster, one aim Post by TM30 on 10.09.05 at 14:52:57
i have got this mobo at home: http://www.gigabyte.de/MotherBoard/Products/Products_GA-6BXE.htm
can i test it with this one? |
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 15:54:36 wrote on 10.09.05 at 14:44:08:
Maybe, but when I swapped out the cap card and riser boards it made no difference. There is a reason Quantum3D threw them out, if they could have fixed them with a simple cap card I suspect they would have. |
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 15:55:56 wrote on 10.09.05 at 14:52:57:
I don't see why not, just don't exceed 600-650 mhz, Merc won't work. |
Title: Re: 2 monster, one aim Post by TM30 on 10.09.05 at 16:36:47
okay thank you...
|
Title: Re: 2 monster, one aim Post by gamma742 on 10.09.05 at 17:11:50
Well the one I bought from Logical Madness runs fine @ 700MHz.
|
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 19:17:46
Quote from Logical Madness-
"Mercury System (Processors need to be downgraded to 600mhz each for 100% stability with subsystem)" |
Title: Re: 2 monster, one aim Post by exxe on 10.09.05 at 19:22:41
its the FSB
100works 133not look on the Q3D hp;) Quote:
normal PIII 600 runs 100x6 all over 600 runs @133FSB |
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 19:31:41
1) P3 was available up to 1.0 ghz on 100 mhz bus, my AAlchemy system has dual 850's on a GX+ board (8.5 x 100).
2) Bus speed of the cpu has no effect on PCI slots if not overclocked (33/66mhz) |
Title: Re: 2 monster, one aim Post by gamma742 on 10.09.05 at 19:37:41
I tried my old one with dual 1GHz CPUs running @ 100fsb and the sub-System would not engage. I haven't seen that yet on the LM machine. I only have one 600MHz cpu but as soon as I run across another one 600/512/100/2.05V SL3JT I'll be dropping them in just to be on the safe side ;)
Gary, you ran 650s for a time. Did your merc ever "not engage" under that configuration? |
Title: Re: 2 monster, one aim Post by gdonovan on 10.09.05 at 20:21:13 wrote on 10.09.05 at 19:37:41:
The green brick worked perfect under 650's. |
Title: Re: 2 monster, one aim Post by gamma742 on 11.09.05 at 02:33:00
Maybe I should just look for a matched pair of 650s
|
Title: Re: 2 monster, one aim Post by exxe on 11.09.05 at 08:10:10
i test my merc with a ASUS P2B-DS rev1.06 (440BX based)
2x PIII 450 (100FSB) ATI AllInWonder PRO AGP 4 SCSI HDDs und Windows 98 the same system i use with my Miro Hiscore2 3D windows found 4 PCI PCI toPCI bridges and 8 Miro Hiscore2 3D :'( :( :'( |
Title: Re: 2 monster, one aim Post by TM30 on 11.09.05 at 11:53:36
how did you test it? do you had a monitor connected to the mercury sys or did a second graphic card do the job?
|
Title: Re: 2 monster, one aim Post by gdonovan on 11.09.05 at 11:57:22 wrote on 11.09.05 at 08:10:10:
Mercury doesn't run under '98. Install NT4 with a least service pack 3 and download the drivers from Quantum3D. |
Title: Re: 2 monster, one aim Post by gdonovan on 11.09.05 at 11:58:30 wrote on 11.09.05 at 11:53:36:
Mercury has no 2D, a second board is required. On the GX+ boards from intel there is on board 2D. |
Title: Re: 2 monster, one aim Post by TM30 on 11.09.05 at 11:59:55
gary, does Win2000 work?
|
Title: Re: 2 monster, one aim Post by gdonovan on 11.09.05 at 13:59:11
Technically no- Mercury is only supported by NT4.
The real answer is a bit less clear, you can install the Mercury NT4 drivers under 2000 and my green brick works... but there is no control panel tab to tell you if it is working as a Mercury brick or 4 200SBi. |
Title: Re: 2 monster, one aim Post by TM30 on 11.09.05 at 14:08:05
damn, so i have to organize NT... where can i get it? ebay and?
|
Title: Re: 2 monster, one aim Post by gdonovan on 11.09.05 at 14:53:51
Ebay should be easy, any computer store should have a disc on the rack. Lots of Compaq's shipped with them if you know anyone with a business & a Compaq they might have the OEM disc.
A friend who worked for a major company gave me some sealed discs with manuals from Compaq systems they had there that were being discarded. |
Title: Re: 2 monster, one aim Post by TM30 on 11.09.05 at 15:41:27
okay i looked at ebay, it doesnt cost much...
and tomorrow i will look at work if they have an old NT licence... |
Title: Re: 2 monster, one aim Post by gamma742 on 11.09.05 at 22:55:37
It will work with NT 4.0 Workstation or Server version so which ever one you find will work. It's a little easier to setup workstation as server has a lot more setup questions.
|
Title: Re: 2 monster, one aim Post by Obi-Wan_Kenobi on 11.09.05 at 23:25:34
I suppose that Service Pack 6 would be recommended or not?
|
Title: Re: 2 monster, one aim Post by TM30 on 11.09.05 at 23:58:42
okay i used a buy it now auction at ebay and paid with paypal... so NT is on the way tomorrow...
lets hope my merc is working... if yes it was a good deal, if no, it still was a good deal ;D |
Title: Re: 2 monster, one aim Post by gdonovan on 12.09.05 at 00:39:20 wrote on 11.09.05 at 23:25:34:
3 or 6, 3 minimum. |
Title: Re: 2 monster, one aim Post by TM30 on 12.09.05 at 09:06:07
thx for the info...
|
3dfx Archive » Powered by YaBB 2.4! YaBB © 2000-2009. All Rights Reserved. |