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AAlchemy GX (Read 3464 times)
gdonovan
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Re: AAlchemy GX
Reply #45 - 09.09.05 at 04:42:24
 
No power supply yet.

Won't be at TK till tomorrow.
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gdonovan
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Re: AAlchemy GX
Reply #46 - 12.09.05 at 19:37:59
 
Power supply being worked on even as I post this message and will be on it's way back in a few days.

They are going to fix the 2.9 core voltage issue and update some other pieces known to be problems like aging caps.

WooT.
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« Last Edit: 12.09.05 at 19:38:49 by gdonovan »  

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Obi-Wan_Kenobi
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Re: AAlchemy GX
Reply #47 - 13.09.05 at 02:37:52
 
now this is gonna be cool Smiley seeing an 8 way VSA-100 card with a total of 512megs of SDRAM inaction! Tongue

Splendid news about the PSU Gary, and that they even are gonna moddify t, wouldn't expect that Smiley
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gdonovan
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Re: AAlchemy GX
Reply #48 - 13.09.05 at 03:44:30
 
Quote:
Splendid news about the PSU Gary, and that they even are gonna moddify it, wouldn't expect that Smiley


Neither did I, nice to have problems headed off before they can arrive.

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gdonovan
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Re: AAlchemy GX
Reply #49 - 21.09.05 at 21:08:47
 
...

IT"S ALIVE!!!!! 512 MB of 8164!

Sorry for the mess but the repaired power supply JUST returned today and I did not wish to install and clean up everything if it did not function correct.

...

Only 8x AA- Perhaps two boards are required for anything higher?

...

Testing!!!

...

AND QUAKE 3 works!!

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« Last Edit: 21.09.05 at 21:12:30 by gdonovan »  

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gdonovan
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Re: AAlchemy GX
Reply #50 - 21.09.05 at 21:19:51
 
Quote:
Are you going to add 3 other boards as well ?  Shocked


Obtaining one 8164 board is more then enough!
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TM30
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Re: AAlchemy GX
Reply #51 - 21.09.05 at 21:34:51
 
nice man!

i wanna see some benchmarks!

try 3dmark2001!

or does it only run unter win nt ?
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gdonovan
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Re: AAlchemy GX
Reply #52 - 21.09.05 at 21:42:42
 
Quote:
or does it only run unter win nt ?


Win2000Pro.

The Quake3 benches are locked to vertical sync even when it is disable in the driver control panel.

I will be running some OpenGVS demos shortly.


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BFG3dfx
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Re: AAlchemy GX
Reply #53 - 21.09.05 at 22:08:50
 
very nice  Shocked
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Re: AAlchemy GX
Reply #54 - 21.09.05 at 22:18:56
 
...
W00t! The power supply can provide more than 200 watts exclusively for the AAlchemy... Simply jaw-dropping...
Do you have a device for measuring the power consumption of the whole PC at full load?
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Obi-Wan_Kenobi
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Re: AAlchemy GX
Reply #55 - 22.09.05 at 01:33:41
 
hehe I always had an idea that Quake3 would run Wink any VSA-100 can run that game, Calll of Duty and Return To Castle Wolfenstein should be able to run also, cause they are all Quake 3 enigine based games Wink

now playing Quake 3 with 8x FSAA shouldn't be a prob hehe.

But Very nice work Gary!!!! 8) 8) It's good to see the fastest 3dfx card work.

here a nice SMP tip :

to enable Dual Processor in QuakeIIArena, simply just type this in the console:

r_SMP 1  after that enter and restart the game, be sure you have Quake3 Arena Ver 1.0 to do this. then you'll have Dual Pentium!!! 550Mhz CPU's runn'n Q3A along with the AAchemy 8164 Octa -VSA-100:)
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« Last Edit: 22.09.05 at 01:38:00 by N/A »  
 
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gdonovan
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Re: AAlchemy GX
Reply #56 - 22.09.05 at 03:18:58
 
Quote:
hehe I always had an idea that Quake3 would run Wink any VSA-100 can run that game, Calll of Duty and Return To Castle Wolfenstein should be able to run also, cause they are all Quake 3 enigine based games Wink



8164 is very unique, the glide3 driver has to initalize the board on fire up.

There isn't even a glide2.dll for 8164.

Quote:
now playing Quake 3 with 8x FSAA shouldn't be a prob hehe.



Isn't for V5-6000, The bottleneck in the AAlchemy system is the  CPU's though.

Quote:
then you'll have Dual Pentium!!! 550Mhz CPU's runn'n Q3A along with the AAchemy 8164 Octa -VSA-100:)


I have dual 850's  Grin
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gdonovan
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Re: AAlchemy GX
Reply #57 - 22.09.05 at 04:50:31
 
How rediculous- GLQuake and Quake II run.

You have to use the 3dfxOGL.dll file including with the 8164 and rename it but it works fine.

Testing with 8164- Very much like Mercury! The AA is free and has no impact on FPS. I get the impression that some of the VSA-100 chips are idle till AA is called for. You can turn AA on with a keystroke, see the image change and it has no impact on FPS counter in corner.

So in theory the 8164 is as fast as V5-6000 running 0 AA, but as 4/8 AA is piled it has no impact on FPS.

I have to do some checking of course, perhaps with a 5500 PCI and review the results.

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« Last Edit: 22.09.05 at 05:08:15 by gdonovan »  

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Re: AAlchemy GX
Reply #58 - 22.09.05 at 08:46:39
 
hey gary, please try that Quake 3 Timedemo (demo001) with 1024x768 all max quality with 0xAA, 2xAA,4xAA,8xAA

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Re: AAlchemy GX
Reply #59 - 22.09.05 at 12:12:49
 
Quote:
So in theory the 8164 is as fast as V5-6000 running 0 AA, but as 4/8 AA is piled it has no impact on FPS.

I think it's not that way that some of the chips are idle but rather that they have so much raw power for the game engine that even 8xAA doesn't have so much impact that the fps drop below the refresh rate of the monitor.

If the vertical sync could be disabled there would be an impact I think.
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