3dfx Archive
http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl
This & That >> This & That >> Think with POTRAL's...
http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1153428565

Message started by paulpsomiadis on 20.07.06 at 22:49:25

Title: Think with POTRAL's...
Post by paulpsomiadis on 20.07.06 at 22:49:25
Anyone who knows about portal tech. in games... ;)

You ain't seen ANYTHING till you've seen this! :o

http://www.youtube.com/watch?v=Wb7aDZeO_MQ&eurl=http%3A%2F%2Fwww%2Ekotaku%2Ecom%2F

COOOOOLNESS! 8)

Title: Re: Think with POTRAL's...
Post by jandarsun8 on 21.07.06 at 15:53:09
That looks insane, very cool. First time I have heard anything about it. Thanks man.

Title: Re: Think with POTRAL's...
Post by Obi-Wan_Kenobi on 21.07.06 at 16:36:43
man maybe in 75 years portals might become a reallity :)

ina way Teleportation seems possible in theorie, I though some scientists in Danmark had done live tests with teleportation for trasporting one obect from side to the room to the other dunno where I read that, if I find It I will post it here.

ah got it , well it's not danish but it's exactly what I still remembered:
http://www.zamandayolculuk.com/cetinbal/teleportexperiment.htm


In the actual experiment the teleportee photon was also made using parametric down-conversion (see left). This provides an additional photon that can be used as a trigger informing us that the teleportee photon is "ready". The experiment itself involved preparing the teleportee photon in various different polarization states - horizontal, vertical, +45º, -45º and right-hand circular - and proving that Bob's photon actually acquired the state into which the teleportee photon was prepared. The teleportation distance was about 1 metre. Since the experiment was set up to identify only the Y-ñ state, the maximum success rate for teleportation was, in theory, 25%, and the measured success rate was much lower.

Title: Re: Think with POTRAL's...
Post by TM30 on 21.07.06 at 23:11:39
yeah Portal is a must have because HL2 Episode 2 is also a must have... hehe...

3dfx Archive » Powered by YaBB 2.4!
YaBB © 2000-2009. All Rights Reserved.