NitroX infinity wrote on 01.10.08 at 11:58:04:What's the difference in points without FSAA?
In Single-Chip mode, there is a clear difference in performance.
In Fastest-Performance mode, the scores are virtualy the same order.
In 4x Anti-Aliasing mode, the 128Mb is visible better than 64Mb.
In 2x Anti-aliasing mode, see below:
3DMark 2001SE 64Mb 2x Anti-Aliasing: 1662 points
3DMark 2001SE 128Mb 2x Anti-Aliasing: 1774 points
That stands for a difference of over 110 3DMarks, so I say it clearely shows that the extra memory is being used.
The other conclusion is that we need to find another much more texture intensive benchmark than 3DMark 2001SE, another test that could realy make use of more video RAM. I also remember that some time ago someone said that there is a game that will not start on 32Mb for chip configurations, like the orriginal Voodoo4/5, but it wil run on a 64Mb modded Voodoo4 AGP (maybe it was Rolo01?). If you could point me to this, I would like to try it on the 128Mb Voodoo5 against a default 64 Mb Voodoo5 5500 AGP.
And last, the bad news: I still found no way to run the modded card on Windows 2k/xp. Work is on progress but time is limited...
Thanks for the congrats and cheers, friends!