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plz- help! voodoo 3 \ opengl issue (Read 183 times)
SOGMULE
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plz- help! voodoo 3 \ opengl issue
25.03.06 at 21:12:06
 
this is my computer (the best , huh ? :-[)

Computer: 
   Operating System   Microsoft Windows XP Professional 
   OS Service Pack   Service Pack 2 
   DirectX   4.09.00.0904 (DirectX 9.0c) 
    
   
  Motherboard: 
   CPU Type   Intel Pentium IIIE, 800 MHz (6 x 133) 
   Motherboard Name   Soltek SL-65FVB (1 ISA, 5 PCI, 1 AGP, 3 DIMM) 
   Motherboard Chipset   VIA VT82C693A Apollo Pro133 
   System Memory   128 MB (SDRAM) 
 



I had the 98SE OS ..

NOW i work on XP PRO (SP 2)

On 98se i had the original drivers from CD ..
& everything was ok .

I played Soldier Of Fortune 2 - Double Helix without any problems ..

But now with XP I cant use the CD cause it doesnt contain the right drivers and there's no Official website for 3dfx

When i try to start the game . it says that there's no OpenGL ..
I dont know how to get it .
plz  , PLZ , help me ..

1.
sound card
2.
sof 2 report
_____

1.

--------[ GPU ]-------------------------------------------------------------------------------
--------------------------

  [ AGP 2x: 3Dfx Voodoo3 3000 AGP SDRAM TV ]

    Graphics Processor Properties:
     Video Adapter                                     3Dfx Voodoo3 3000 AGP SDRAM TV
     GPU Code Name                                     Avenger
     PCI Device                                        121A / 0005
     Transistors                                       8 million
     Process Technology                                0.25u
     Bus Type                                          AGP 2x @ 2x
     GPU Clock                                         166 MHz
     RAMDAC Clock                                      350 MHz
     Pixel Pipelines                                   1
     TMU Per Pipeline                                  2
     Vertex Shaders                                    Not Supported
     Pixel Shaders                                     Not Supported
     DirectX Hardware Support                          DirectX v6.0
     Pixel Fillrate                                    166 MPixel/s
     Texel Fillrate                                    332 MTexel/s

    Memory Bus Properties:
     Bus Type                                          SDR
     Bus Width                                         128-bit
     Real Clock                                        166 MHz
     Effective Clock                                   166 MHz
     Bandwidth                                         2656 MB/s

    Graphics Processor Manufacturer:
     Company Name                                      3dfx Interactive, Inc.



2.


SOF2MP V1.00 win-x86 May  3 2002
Initialising zone memory .....
----- FS_Startup -----
Current search path:
D:\PROGRA~1\SOLDIE~1/base/MP
D:\PROGRA~1\SOLDIE~1\base\therest.pk3 (7125 files)
D:\PROGRA~1\SOLDIE~1\base\textures1234.pk3 (10843 files)
D:\PROGRA~1\SOLDIE~1\base\textures0.pk3 (2816 files)
D:\PROGRA~1\SOLDIE~1\base\skins.pk3 (4117 files)
D:\PROGRA~1\SOLDIE~1\base\musicandsound.pk3 (3055 files)
D:\PROGRA~1\SOLDIE~1\base\mp.pk3 (338 files)
D:\PROGRA~1\SOLDIE~1\base\models.pk3 (3643 files)
D:\PROGRA~1\SOLDIE~1\base\maps.pk3 (466 files)
D:\PROGRA~1\SOLDIE~1/base

----------------------
32403 files in pk3 files
execing sof2mp_default.cfg
couldn't exec sof2mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
OS: Microsoft WinXP Service Pack 2 (NT)
CPU Detected: Pentium III (model 8)
Pentium III (model 8)

---------- Input Initialization ----------
Skipping check for DirectInput
Joystick is not active.
------------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
R_Terrain: Shutting down RENDERER terrain.....
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem


------------- Input Shutdown -------------
------------------------------------------
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FalconFly
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Re: plz- help! voodoo 3 \ opengl issue
Reply #1 - 25.03.06 at 22:12:47
 
You didn't install a proper Driver, thus XP is using its default (incapable) one.

WinXP Drivers :
http://www.falconfly.de/voodoo3.htm

With only 128MB RAM, you should get rid of WinXP ASAP and re-install Win98SE. Even with the right Driver, your System will almost continuously Swap data because of insufficient System RAM, absolutely crippling performance.

As soon as you can afford 256 or better 512MB RAM, you could use Win2000 SP4 as a good compromise.
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« Last Edit: 25.03.06 at 22:15:37 by FalconFly »  
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SOGMULE
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Re: plz- help! voodoo 3 \ opengl issue
Reply #2 - 26.03.06 at 00:02:41
 
hmm , ok , well
i guess ill try a little bit more ..
then ill get back to 98

hmm about RAM  , i know it is so little but with a copm. like mine it is not worth to invest in it anything

savin it for the nex thing Smiley
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