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3dfx Section >> Games >> Wolf 3D http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1219187469 Message started by paulpsomiadis on 20.08.08 at 02:11:09 |
Title: Wolf 3D Post by paulpsomiadis on 20.08.08 at 02:11:09
Recently got the Wolf 3D port for my PSP...then wondered if there was anyhing compatible with XP. ;)
Came across THIS: http://newwolf.sourceforge.net/ And look, it works with Voodoo cards too! 8-) (shame it's a dead project though...) :P Be sure you guys put the .WL6 and .SOD files in the MAIN NEWWOLF.EXE folder and not the "Basewgl" folder. ;) Also, don't forget to get Bosco's model pack from the link on the main homepage. :) |
Title: Re: Wolf 3D Post by razrx on 20.08.08 at 02:51:24
Wow! that looks really good for Wolf3D. :o
I may have to play (beat) it again. LOL |
Title: Re: Wolf 3D Post by ps47 on 20.08.08 at 08:56:23
..needs wickedgl/mesafx.
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Title: Re: Wolf 3D Post by Kaitou on 20.08.08 at 20:47:56
I canīt get it to work:
Athlon XP 1800+ 2x512MB DDR400 Elitegroup K7VTA3+ Rev6 Voodoo 3 3000 PCI 16MB (latest 3dfx Driver) MesaFX 6.2 installed correctly Windows 2000 SP4 |
Title: Re: Wolf 3D Post by ps47 on 20.08.08 at 21:52:46
more details please..as long as you have mesafx working,and newwolf set up correctly,it should work ok..
unrelevant info: actually,this is the only game I have played on a 3dfx daytona when I was testing it for a bit.. |
Title: Re: Wolf 3D Post by Kaitou on 21.08.08 at 22:55:56 ps47 wrote on 20.08.08 at 21:52:46:
I changed the Voodoo 3 2000 PCI to a Voodoo 4 4500 PCI! I am now using AmigaMerlin 3.11b R11 Itīs now working but has a few glitches. |
Title: Re: Wolf 3D Post by レイレイ on 28.10.08 at 23:13:43
I don't like how broken newwolf is though so the bilinear filtering is just a novelty. I'll stick to Wolf3D-SDL
(and it ran like junk on a voodoo2 btw, gzdoom runs faster on the same machine :( ) |
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