3dfx Archive | |
http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl
This & That >> This & That >> UT2007 footage http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1117137861 Message started by FalconFly on 26.05.05 at 22:04:21 |
Title: UT2007 footage Post by FalconFly on 26.05.05 at 22:04:21
What can I say, mindblowing awesome stuff rendered real-time.
IMHO it doesn't get... any better... than this! Footage :o : http://www.nofrag.com/fichiers/ut2007/videos/1008/sonycon_demos_unreal_01_wmvlow.wmv Tech-talk about the shown Scenes : http://www.nofrag.com/fichiers/ut2007/videos/1009/sonycon_demos_unreal_02_wmvlow.wmv Sorry for lame proprietary M$ Codec, seems people forgot about real Video Codecs :P |
Title: Re: UT2007 footage Post by Obi-Wan_Kenobi on 27.05.05 at 01:00:24
Allmighty by the Force, this is quite amazing, just another step forwards in Advanced Graphics Technology.
And really the sparks looked freaky also, even when that robot came walking to that soldier with half of it's head blown off, I dunno if that is rendered or not, would be sick if that was really rendered though. Let's hope that my X800XT PE won't slow me down :) and I hope it will be playable on a 9800 Pro also. |
Title: Re: UT2007 footage Post by FalconFly on 27.05.05 at 01:03:45
Every frame you saw there was rendered in realtime indeed :)
|
Title: Re: UT2007 footage Post by NitroX infinity on 27.05.05 at 10:07:57
But you will never see this in-game. Why not?
Because the movements were all pre-programmed, from the jumping to the sliding. They should have shown a player vs player battle instead. Would have been more believable. |
Title: Re: UT2007 footage Post by FalconFly on 27.05.05 at 10:15:26
I know, that was a typical cutscene.
But since Gameplay can hardly be finished at this time (Game is due release in 2006 maybe), it is the only thing that can be shown off, therefor it's normal. |
Title: Re: UT2007 footage Post by janskjaer on 30.05.05 at 21:34:18
Maybe the video compression format does not do it justice, but I still think Lost Coast is much better! ;)
|
3dfx Archive » Powered by YaBB 2.4! YaBB © 2000-2009. All Rights Reserved. |