Page updated - 26/02/2006
Unreal Tournament : Patches and Updates
Windows
Date |
Release Details |
Size / Type |
Info |
05 Oct 2000 |
Unreal Tournament Patch V4.32 |
||
06 Nov 2000 |
Unreal Tournament Patch V4.36 |
||
09 Jul 2002 |
Unreal
Tournament V4.36 Server Patch |
||
12 Sep 2002 |
Unreal Tournament V4.36 Client S3TC Fix |
||
16 Feb 2003 |
Unreal Tournament UTPG Patch V4.40 |
||
28 Apr 2003 |
Unreal Tournament UTPG Patch V4.51 |
||
13 Mar 2004 |
Unreal Tournament UTPG Patch V4.51b |
Linux
Date |
Release Details |
Size / Type |
Info |
16 Feb 2003 |
Unreal Tournament UTPG Patch V4.40 |
||
13 Mar 2004 |
Unreal Tournament UTPG Patch V4.51b |
MacOS
Enhanced
UT Renderer (Windows)
(by Chris Dohnal )
OpenGL
Direct3D
Date |
Release Details |
Size / Type |
Info |
23 Apr 2005 |
UT Direct3D Renderer V0.9 beta |
||
06 May 2005 |
UT Direct3D Renderer V1.0 |
||
10 Jul 2005 |
UT Direct3D Renderer V1.1 |
Renderer
Notes :
Unreal
Tournament was originally designed with full support only for the
3dfx Glide and S3 Metal API.
Official OpenGL/Direct3D support remained beta, vastly
unsupported and often yield only marginal results.
Above
Renderer are probably the best-developed existing and should
satisfy most non-3dfx/S3 users
and offer optimum Image Quality and Performance.
If the latest Version does not work for you, test respectively older Versions.