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› 3dfx problems on Farbrausch Demos
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3dfx problems on Farbrausch Demos (Read 73 times)
Andrew Boiu
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3dfx problems on Farbrausch Demos
19.01.04 at 08:21:26
I've seen many fr demos. However, there are certain ones that failed to run on a Voodoo3/Banshee card.
"Poem to a horse" fails to load completely, and send you on the desktop after a few moments. This happened with 1.04 Banshee, and the latest Amigamerlin Win9x for V3.
Also, there are other fr's demos that fail t run on the V3.
On "The product" demo, the V3 is having some Z-buffer/stencil buffer (if it is used normally in d3d by the Voodoo),
and some strange texture colors on the sky. Some of the reflections are not drawn at all, as well as some other efects.
However, the Fr025 "Disco" is definitevly a hard work, so no chances in the future to see this running on a Voodoo, unfortunatly. There are too many DX8 and DX9 features not supported at the moment (I would be surprised if someone succeed this year to make a Dx9 compatible V3 D3d driver. Too much work!)...
Perhaps the Amigamerlin team can solve the other fr demos problems, as they are related to Dx8, and certainly these problems occur in other games as well.
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Last Edit: 19.01.04 at 08:24:37 by Andrew Boiu
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