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DISABLEING TEXTURE MANAGEMNT (Read 111 times)
Combatman
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If it works...use it
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DISABLEING TEXTURE MANAGEMNT
25.02.06 at 17:08:53
How would I go about disableing texture management in the windows registry for the sfft driver??? here is what SFFT said to do but it is a bit vague:"
For anyone having texture problems, that have started with the Alpha 33, could you try the folowing test.
Test with Texture Management disabled. To do this add the following regsisty key.
A binary key named DisableTextureManagement and set its value to 01 00 00 00 to disable texture management.
Setting the value to will re-00 00 00 00 enable it, deleting key will also re-enable it.
You will need to reboot after setting the key value.
You can find where to add the regsitry key by serching for the key name MaxTileBuffers and checking which instance the Set3Tile and Set4Tile utilities update. You add the DisableTextureManagement key at the same level.
SFFT"
what location is this?????
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FalconFly
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Re: DISABLEING TEXTURE MANAGEMNT
Reply #1 -
25.02.06 at 18:40:41
Well, it's located where it states it is (?)
(you already wrote the answer yourself)
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WebMaster
FalconFly Central 3dfx Archive
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