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Okay 3dfx people! let's post our PC's+ Names   (Read 2330 times)
Thandor
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #30 - 07.09.05 at 15:35:47
 
Quote:
Too bad Games don't take advantage of Multi CPU systems (yet), this ~10000$ investment would turn out actually slower than your average 1000$ Box using a higher clocked Single CPU.

Fitting that with any Voodoo would literally redefine the term "bottleneck" (people would call it "voodooneck" thereafter Wink )

Indeed. The AMD Athlon 64 4000+ is a lot faster than the AMD Opteron 140.

The specifications are the same except that the AMD Athlon 64 4000+ is clocked 1GHz higehr  Grin

Only multithreaded games will run al lot faster. Since Quake 3 runs more than smoothly enough on a single high-end CPU I don't see the point of installing an 3dfx Voodoo 5 6000 in a dual CPU system.

Unless you want to be cool  Wink, if so : Buy 4 Opteron 850's, Buy 4 modules of 1GB, Buy 4 harddrives of 400GB and install an 3dfx Interactive, Inc. Voodoo 5 6000 with 4 VSA-100 chips  Grin

But first I need to win 4 lottery's before I can pay the whole system  Roll Eyes
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Lucidtomr
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #31 - 07.09.05 at 16:44:03
 
Obi-Wan_Kenobi just wait, the Chinese are getting into the motherboard buisness. They're building stuff like those old mother boards that had 2 cpu slots. But the Chinese are building them for Pentium 4's. They have built some motherboards with 2 pentium 4 cpu slots, but the coding is LPT or something like that, so Unix and Linux are only compatable, not windows. Thou microsoft is pinning them in a corner with law suits over a guy who quit MS to work for google and the chinese pc market.

I'm sure within a year they'll release a motherboard that has 4 cpu slots for pentium 4 processors, cpu's using mott metals instead of silicon, ATI R580 will be out, FSB will be 2,000mhz and pc speed can reach 12Ghz with all 4 cpu slots filled. In about 3 weeks ATI will release the R520 series which will wow anyone. Well that's the info I gathered on what's to come. The Chinese motherboard 2 and 4 cpu slot info I read in Maximum PC, thou some of the people there aren't as knowlegable as you'd think.

Perhaps they'll make it AGP 2x and 8x compatable, but it seems like all motherboard makers want to get rid of agp all together and go with pci express. I'm prefer agp, I don't like pci cards, even thou I have a 16x pci express slot on my mobo, just don't like modern pci-e video cards.
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Kuze - For the Citizens part, they don't even recognize the massive explotation inherited in the system. They absorb only the information that appeals to them that's easy to accept. Theirs is a phony society, I want to open their eyes to that fact.
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Obi-Wan_Kenobi
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #32 - 07.09.05 at 17:15:19
 
@ FalconFly

Wel Flight Simulator 2004, FarCry, Doom3 and QuakeIII rena and Half-Life2 do support SMP fully.

I have tested those apps both with 1 CPU and with both in FS 2004 I had the greatest improvment of 78% in speed @ 1600 x 1200 x 32 FSAA x6 AF x16, the ASUS ATi Radeon X800XT Platintinum Edition AGP was my Main VGA., I must say that hav'n 2 OpteronDP 244's in action with FS 2004 at that sick reso with max details and Densities is a dream, the system did am max of 57 fps with 2 CPU's and about 36 with 1 CPU.
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FalconFly
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #33 - 07.09.05 at 17:38:15
 
*ugh*

As far as I know, none of them natively support even HT yet, let alone SMP.
(Quake 3 is an exception, but SMP support was always buggy and was therefor disabled by default inside the Engine)

SMP support is just being carefully begun to being advertised for "future Gaming" by leading technology creators, and even for the forseeable future they predict only a very slow start for using it. AI and other less relevant tasks are planned to being made Multithreaded in the future, but that's still a long road ahead, no single sign of that exists in today's Games, all absolutely Single-Threaded (with Q3 being the only odd exception within the entire last 5 years with its broken and abandoned SMP support plans).

In such high Resolutions and Quality settings, CPU power becomes irrelevant anyway, it's clear that only and exclusively your Video Card is the limiting factor.

The only SMP accelleration found at all would be the common SMP Extension inherent to OpenGL, but that alone doesn't mean alot either in such extremely VGA limited games.

DirectX AFAIK has no SMP support whatsoever (yet), so your performance improvements likely come from one CPU having unlimited access to both RAM busses over the Hypertransport link or some other really odd System abnormality (you'd have to check with a CPU load dagram though)

Benchmarks with 2 CPU's were extensively done on many Systems and the common outcome still was (and is) that Dual CPU Systems are useless for most Games. In fact, several Systems tested actually yielded a small slowdown over Single CPU tests due to SMP overhead.

The only time your figures would make sense, if you were to perform then in Software Rendering (and even there your reported gains are difficult to achieve outside of development simulators)
Otherwise, if you have a significant overload of background tasks, those would be taken by one CPU, while the other now can concentrate on running the Game.

If you want to benchmark CPU's, the old common rule applies :
Benchmark in lowest possible Resolution and low Quality settings. Anything else invalidates your benches, as soon as the Video Card (or other component) becomes a bottleneck even for one split second.

(Those benches included much more powerful CPU's as well as much faster Video Cards, the result remained the same)
---------
Sorry to disappoint you, but there's something "different" (diplomatic word for 'screwed up') in your System configuration that prevents one CPU from delivering its full performance when used single.

Note that if you use Win2000, this OS becomes highly unpredictable if installed in SMP mode, and then left running with only one CPU.
Unless you're planning to perform extensive manual work on its deepest Structure (the only way to manually fix it), it's simply known as absolutely mandatory to re-install it from scratch when moving to Single CPU again, if you don't... funny stuff can be expected.
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« Last Edit: 07.09.05 at 17:59:14 by FalconFly »  
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gdonovan
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #34 - 07.09.05 at 17:57:21
 
Quote:
*ugh*

As far as I know, none of them natively support even HT yet, let alone SMP.



I'm pretty sure Q3 (multi CPU) does but it has to be enabled.

Quote:
In such high Resolutions, CPU power becomes irrelevant anyway, it's clear that only and exclusively your Video Card is the limiting factor.



Agree with that 100%

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« Last Edit: 07.09.05 at 18:08:09 by gdonovan »  

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FalconFly
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #35 - 07.09.05 at 18:00:28
 
Yes, but it was auto-disabled for a good reason, support for it was broken (expected behaviour on some Systems was alot like 3dfx HSR... Missing Geometry and all kinds of funny stuff, making it lightning fast but usually unplayable)
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« Last Edit: 07.09.05 at 18:00:49 by FalconFly »  
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Obi-Wan_Kenobi
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #36 - 07.09.05 at 18:53:03
 
I have tested it my self, I use FS 2004 about 80% of my free time, and Dual OpteronDP 244 is slot faster than Single OpteronDP 244, don't worry I have tried it out and really there is a difference and it's very normal that Flightsims are multi threaded.

FarCry the same thing, even the Log File of FarCry see that my system has two logi processor and also states 2 usable Logic Processors.

Doom3 as it's from Id software has standard SMP support all Id games have that since Q3A, only SMP get detected and enabled Automaticly, Q3A and RTCW are the only 2 where you have to enable SMP manually with this code in the Console:

r_SMP 1
enter,

then restart the app to play with SMP.

But everyone has thier own sight of things ofcourse.

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FalconFly
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #37 - 07.09.05 at 21:04:40
 
Well, I stand corrected concerning FS2004 SMP support, turns out MicroSoft is well ahead of time with that one indeed Wink

Still leaves the Farcry and Doom3 mystery, maybe my Brain has some ECC error does I didn't notice those Games being years ahead of the general Gameing industry development *g*

-----------------
Quake 3 : almost no SMP support
http://www.tech-report.com/reviews/2001q4/athlonmp-1900/index.x?pg=4

http://www.planetunreal.com/TheAdminPage/FAQs2.htm
Q...Is EPIC planning on SMP support for UT. All my servers have dual Processor's ranging from 400Mhz to 600Mhz. We have been thinking of removing one processor from each server and building another to maximize the servers. Any ideas!!!

A...We're not planning on SMP support for UT. Q3A's SMP support is only for the rendering pipeline and it's my understanding that it doesn't make use of the second processor when running a dedicated server either.

Just run two servers on the same machine.


Q3A, almost no significant gains (a lousy Celeron 550 can even beat Dual PIII 550 helped by a tweaked .dll) :
http://www.firingsquad.com/hardware/q3adrivers/page3.asp

--------------------
Doom3 : No SMP support

http://www.computerbase.de/artikel/hardware/prozessoren/2005/test_intel_dual-cor...

http://www.pcstats.com/articleview.cfm?articleid=1836&page=11
While the frame rates in Doom 3 are decent, one must remember that even this relatively new game cannot take advantage of dual core processors. This is something to keep in mind if you are a hardcore gamer.

----------------------
Doom3 & HL2 : No SMP Support
http://www.3davenue.com/1342.html
Based on these figures, it is clear that dual processing does little for games - while the 4800+ obviously shows its power over the 4200+ and 3500+ in every test including games, the fact the 4200+ and 3500+ are primarily neck and neck says that extra core doesn't do a whole lot for gaming

-------------------
FarCry : no SMP support
http://www.computerbase.de/artikel/hardware/prozessoren/2005/test_intel_dual-cor...
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« Last Edit: 07.09.05 at 21:32:03 by FalconFly »  
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Obi-Wan_Kenobi
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #38 - 07.09.05 at 21:31:01
 
okay , but it will be usefull for later titles, otherwise the whole Dual Core concept shouldn't be taken seriously.

Anyways Flight Simulator 2004 does take a very good advantage of it and that is also the major reason I go for Dual, it's just alot more powerfull than single, I've tetsed that myself.

I also take the use of Multitasking, burning a CD with CPU0 and playing UT 2K4 with CPU1 and you won't see a big performance drop at all, or do Seti@Home with CPU1 and formatt the Hardrive with CPU0 foran instance so they also a very usefull advantages to SMP

And yeah FarCry does imho also run better on a dual CPU based rig, but yes my ole sys was an A64 3200 S754 1MB L2 & the XFX nVidia 6800GT AGP and Now I have a Dual OpteronDP 244 2x 1MB L2 and an ASUS ATi X800XT PE AGP and yes maybe there is a difference.

Anyway it's for me a great improvement, and yes there are lots of game that don't make use of SMP yet , but hey at least i'm ready for the newer stuff that will right Smiley So there is still a bright light at the end of the tunnel Smiley
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« Last Edit: 07.09.05 at 21:34:47 by N/A »  
 
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FalconFly
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #39 - 07.09.05 at 21:33:58
 
I'm not picking on you, I have 7 SMP machines in operation myself for a good reason as well Wink

I just needed to confirm "which Game supports what?" just to make sure after the FS2004 surprise.
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« Last Edit: 07.09.05 at 21:34:22 by FalconFly »  
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Obi-Wan_Kenobi
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #40 - 07.09.05 at 21:36:53
 
Well I know you are not pick'n on me Wink I didn't say you would even do that hehe, but FS2004 is the prgram that makes most use of SMP at high reso's and max densities, anyways I dunno if there are more sims that can make great advantages of SMP, hopefully that FS 2006 will take a better bennefit of it Smiley

but still HL2 does take advantage of the Dual Core implant! so it's still could be possible that SMP does take an effect Wink the 4800+ runs Dual Core @ 2.2Ghz the 3500+ 2.2Ghz Single core right?

...


I was just very dissapointed with the S754 Athlon64 3200+ CLawhammer, it wasn't even powerfull enough to run FS 2K4 at max densities and max details with an GF6800GT, sad for such specs. the Dual OpteronDP 244 really changed my Point Of View of things, even with 1 244 CPU it out paced the A64 3200. lol @ Least I sold the A64 system for 900 Euro's to a friend hehe
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« Last Edit: 07.09.05 at 21:45:18 by N/A »  
 
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FalconFly
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #41 - 07.09.05 at 21:53:41
 
hehe, no that is not an SMP effect coming from inside the Game, that tiny advantage may at best be one CPU taking away the OS overhead, leaving one to fully concentrate on the Game.

If the game had SMP support, those Dual Core scores would be significantly higher alltogether.
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Obi-Wan_Kenobi
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #42 - 07.09.05 at 22:06:30
 
yeah that's true hehe but still an advantage in a small corner Smiley anyway these are indeed no SMP based apps, just simple Uni core based apps, the GFX card takes about 80% of the job, which leaves the easy stuff for the CPU.

this thread is still a very intersting one Wink
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« Last Edit: 07.09.05 at 22:10:11 by N/A »  
 
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Thandor
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What's the fuzz all about?

Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #43 - 08.09.05 at 00:10:13
 
Quote:
I was just very dissapointed with the S754 Athlon64 3200+ CLawhammer, it wasn't even powerfull enough to run FS 2K4 at max densities and max details with an GF6800GT, sad for such specs. the Dual OpteronDP 244 really changed my Point Of View of things, even with 1 244 CPU it out paced the A64 3200. lol @ Least I sold the A64 system for 900 Euro's to a friend hehe
Remember you've got the ATi Radeon X800XT PE instead of the GeForce 6800GT Wink

You have shown me some benchmarks with FS2004. The X800XT PE was ahead of a GeForce 6800GT in SLi modus. Well, it looks like FS2004 runs very good on the R420. This will affect the scores as well. (My point is, it's hard to compare CPU's when using a different GPU Wink).

Anyways, for multitasking a SMP machine is way faster. For gaming a single CPU system is enough these days. (Except for some games, Quake 3 excluded since it will run seamless on relative slow CPU's, too) Remember that this discussion started because of some idea's to run the V5 6000 in a faster system Tongue

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Obi-Wan_Kenobi
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Re: Okay 3dfx people! let's post our PC's+ Names &
Reply #44 - 08.09.05 at 02:19:40
 
yes true the R420 is a master chip hehe, so is the OpteronDP 244 Tongue anyways, let's get back to the topic then, if there are people with new systems! Tongue

It would be nice to see thier system layouts  8)
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« Last Edit: 08.09.05 at 02:21:00 by N/A »  
 
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