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DOSBox Internal 3Dfx emulation (Read 266 times)
Quaker763
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It really is kind of ridiculous
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DOSBox Internal 3Dfx emulation
24.09.11 at 04:12:08
Hey guys,
For a while I've been following this:
http://vogons.zetafleet.com/viewtopic.php?t=25606
Its internal 3Dfx chip emulation! He doesnt have a binary build so download the latest build from:
http://ykhwong.x-y.net/
He has a compiled version for you to use. This is pretty cool, and the only limitation is the lack of CD-ROM support for windows 98. You can get away with using daemon tools.
Heres a link for installin 98:
http://vogons.zetafleet.com/viewtopic.php?t=26973
Have fun with this, its pretty amazing! It's really cool for people that dont have the original Voodoo accelerator (Like myself, I have a V2) or for people who wanna play around with a V1 without screwing over a real one. For the programmers out there (mainly C++) it's a good chance to possibly edit the amount of memory for the voodoo. Just imagine a 32MB Voodoo 1
Use the links ive given and you should be rolling in no time
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ps47
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Keeper of the 3Dfx Helppage
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Slovakia,central Europe
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Re: DOSBox Internal 3Dfx emulation
Reply #1 -
28.10.11 at 10:00:35
this looks really promising-I was hoping for something like this (a fully emulated voodoo1,not just a glide wrapper) for quite a long time. will try out as soon as time permits.
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Quaker763
Junior Member
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It really is kind of ridiculous
Posts: 67
Australia
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Re: DOSBox Internal 3Dfx emulation
Reply #2 -
08.01.12 at 07:05:20
It seems that the thread has been dead for a couple of months now
I pray that the developer is still making this. I'd love to see it released. That'll probably never happen though
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