Andrew Boiu
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LDE-BDreams
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LDE-BDreams
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In that case, then it might be a problem with the CPU, at least for some. There are known to most of the users the errors: integer divide by zero, and some other strange things that happend, and make you to get back to the command prompt. For the CPU, it is known that for some old games (like Lotus) that it will not run on anything faster than 350 Mhz. However, most of the problems when starting a DOS game are not related to the Video card itself, but by configuration problems. A list, ordered by the most likely to be the cause:
1. Sound card (most of the games will just freeze if they don't find the card you tell them you have). Also, choosing a wrong IRQ can again be the problem, as the one you know in WIndows might not be the one you could have in DOS mode. For most of the modern soundcard, choosing wrong between Sound Blaster Pro, Sound Blaster 16 and Sound Blaster compatible is the cause for nearly 20% of the problems.
2. Memory. Windows will never offer you as much as some DOS games would require (500K is too much, Windows can normally make nearly 480K free), others make some conflicts and simply can't run in Windows, and a very little part of them can't be run in anything else but DOS mode, without himem.sys and other stuff running.
3. CPU. Most of the games will either run too fast on a 1Ghz processor, or they would not run at all (Lotus) after a certain Mhz barrier. Unfortunately you can't do anything in that case, but use another computer, or a computer emulation program, that would simulate the lower CPU.
Having said that, it is obviously why DOS games can be such a problem to start. And a very important thing: --------------------------------------------------------------------- 80% of the DOS Games will fail to start in Windows NT, 2000, XP!!!! ---------------------------------------------------------------------
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