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Rampage dongle (Read 19609 times)
Loeschzwerg
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Re: Rampage dongle
Reply #360 - 25.06.13 at 10:48:42
 
osckhar wrote on 25.06.13 at 10:35:48:
Possibly will be near impossible to add features without rampage register set & programming guide


Yep, we would need the Rampage databook, like it leaked for the VSA100.
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gdonovan
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Re: Rampage dongle
Reply #361 - 25.06.13 at 11:11:17
 
Quote:
What configurations did you use to run Q3A?


Nothing fancy, just started picking through the cfg file and shutting down and turning back on features. I figured the more the card has to deal with the higher the chance of a crash. High quality sky doesn't seem to trigger a crash but blood set to 1 sure does.

As you can tell by the BSOD it still isn't stable when rendering in hardware, then I have to reset, wait for a reboot, scandisk, run simple rendering test (to make sure driver did not get hosed) and then start again.

Quote:
Do you/Hank think it might be possible to activate advanced memory management?


Yes, he indicated it was in the driver if I recall correct.
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gdonovan
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Re: Rampage dongle
Reply #362 - 28.06.13 at 01:29:20
 
Tossed in a Sound Blaster Live 5.1 board, thought it would free up some CPU cycles (onboard sound before)

Didn't seem to hurt anything, didn't really seem to help either. Tried some settings in the Q3 config file, guns on/off, effects, hunkmegs, no dice on making it more stable tonight.
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Loeschzwerg
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Re: Rampage dongle
Reply #363 - 28.06.13 at 11:16:45
 
Possible the Rampage chip itself isn't stable for several reasons.

Anyway, keep it up!  Smiley
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gdonovan
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Re: Rampage dongle
Reply #364 - 28.06.13 at 12:16:04
 
Loeschzwerg wrote on 28.06.13 at 11:16:45:
Possible the Rampage chip itself isn't stable for several reasons.

Anyway, keep it up!  Smiley


Possible, but I think its in the driver.

Same crash, always the same address, doesn't matter which motherboard.

Sometimes it will run in 3D for minutes, other times just a few seconds.

Be nice to get hold of Patience and duplicate the results.
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Loeschzwerg
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Re: Rampage dongle
Reply #365 - 28.06.13 at 12:31:55
 
gdonovan wrote on 28.06.13 at 12:16:04:
Be nice to get hold of Patience and duplicate the results.


Would be great if Patience would join the research team, this could help a lot.
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trevormacro
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Re: Rampage dongle
Reply #366 - 28.06.13 at 12:48:03
 
Loeschzwerg wrote on 28.06.13 at 12:31:55:
gdonovan wrote on 28.06.13 at 12:16:04:
Be nice to get hold of Patience and duplicate the results.


Would be great if Patience would join the research team, this could help a lot.


You dream, this girl is a ghost.
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« Last Edit: 28.06.13 at 12:53:41 by trevormacro »  
 
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osckhar
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Re: Rampage dongle
Reply #367 - 28.06.13 at 14:07:31
 
I agree with Gary and problem can be on the driver and how SW engineers handled the driver code for focusing on the rampage chip.

For sure with Patience help all would be much better since test driver or even improve the dongle with his original.

Next week I will have here some ddr memory spare. If finally I get fixed my card (not vertical line). It will be send an old SW engineer who worked on rampage driver team and he will try at least to do el driver more estable since without Rampage register and programming guide is impossible to add features.

Regards,
Oscar.
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goriath
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Re: Rampage dongle
Reply #368 - 28.06.13 at 14:32:54
 
trevormacro wrote on 28.06.13 at 12:48:03:
Loeschzwerg wrote on 28.06.13 at 12:31:55:
gdonovan wrote on 28.06.13 at 12:16:04:
Be nice to get hold of Patience and duplicate the results.


Would be great if Patience would join the research team, this could help a lot.


You dream, this girl is a ghost.


She will have her reasons Roll Eyes
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Re: Rampage dongle
Reply #369 - 30.06.13 at 14:32:56
 
Just a quick note- This morning I loaded up a machine with Win95*A*

Win95A has no AGP "support" out of the box, you have to patch it with the USB suppliment so it should act just like a 66 mhz PCI slot.

So far there has been no problems even after loading in the modified Rampage driver inf. I have DX7 loaded at the moment and getting ready to upgrade to the last Win95 DX (8.0A)

UT crashed out in a menu screen but Thief runs just jim dandy as well as a few other DX demos I have tried in the past, will keep you posted.
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« Last Edit: 30.06.13 at 14:40:52 by gdonovan »  

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Re: Rampage dongle
Reply #370 - 30.06.13 at 15:40:50
 
Anyone know how to get a screenshot in Thief? (1998) without 3rd party software, there must be a command for it..
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Re: Rampage dongle
Reply #371 - 30.06.13 at 15:47:39
 
http://www.tweakguides.com/TDS_8.html

No screenshot key in Thief apparently, only Windows print screen which you'll have to paste.


If the card runs better "without" AGP support, does that imply the card's bios is to blame?
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Re: Rampage dongle
Reply #372 - 30.06.13 at 16:22:52
 
NitroX infinity wrote on 30.06.13 at 15:47:39:
If the card runs better "without" AGP support, does that imply the card's bios is to blame?


Hank did indicate that the BIOS had changes done to it to simplify debugging including disabling a lot of AGP features.
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Re: Rampage dongle
Reply #373 - 30.06.13 at 19:18:59
 
...
...

Some notes from this mornings blast from the past, been a real long time since I heard the Windows 95 start up sound!

Win95A will run Rampage without too much problem but there are more cons than pros in my opnion. To run it you will need a copy of Win95A, the Win9x driver, DX7.0 and thats pretty much it unless you wish to run a few more things noted below. Do NOT install the Microsoft USB upgrade patch as that also adds offical AGP support. I wanted the OS to treat the board like it was a PCI device.

1) DirectX 8.0A (last DX that supports Win95) works but I tried a wrapper or two that requires DX8 but even with DX8 they would not run. If running DX8 you also need to install DCOM95. The AGP info (enable/disable) in the DX control panel was clearly grayed out.

2) If installing 3dfx tools you need Internet Explorer 4.01 with service pack or higher! I had IE5.01 on a disk and was good to go but I did not notice any increase in gamma control under D3D when using the 3dfx tool app.

2) Here is System Shock 2 running under Win95A-

http://www.youtube.com/watch?v=EHIQ68xNwTE&feature=youtu.be

The video runs for SEVERAL minutes and I'm sorry for the poor quality, I did not know the camera was on the low rez setting.  Rather than do a run through again as I'm behind on chores already I'll post this up and try to redo some time in the future. The next week is going to be very, very bad for time and odds are this will be the last major update you will see for a week.

3) Rampage REALLY likes Thief engine games, they ran mostly fine aside from a single crash during testing Thief. Thief the Dark Project is really dark though and cranking the gamma only helped a little. Runs the same under Win95 or Win98SE so no advantage to continue testing under Win95.


Still blue screens under some applications, the blue screen above is a D3D "draw primitives" test which really seems to make the card cranky. Same "OD" error as in Windows 98SE.

Oscar I have a handy CD with all the drivers, demos and applications I have been using for testing, I'll mail it out to you in the next week so that you have all the stuff I'm using so the results can be duplicated. Makes loading up a machine really easy.

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« Last Edit: 30.06.13 at 19:36:44 by gdonovan »  

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osckhar
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Re: Rampage dongle
Reply #374 - 30.06.13 at 20:31:08
 
Quote:
Oscar I have a handy CD with all the drivers, demos and applications I have been using for testing, I'll mail it out to you in the next week so that you have all the stuff I'm using so the results can be duplicated. Makes loading up a machine really easy


Excellent since I hope to have my card running by the end of next week.

Regards,
Oscar.
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