@ gdonovan:
The V6K beats the GF2U in some places, in some places it even nears a GeForce 3 if it's OpenGL, Glide or D3D, I read that on your benchmark page Gary, but in some places it's the otherway around.
http://www.thedodgegarage.com/3dfx/bench_v6k.htmSuppose it rocked mostly in Glide as OpenGL
Anyways it depends on what you run ofcourse, with FSAA the Voodoo5 cards were the best qua image quallity, it was FSAA done right, the image quallity was the best people have seen so far as what i have read in many other reviews of the Goddess.
But yeah you are right in many cases there
@ Elfuego:
Sorry mate but if you would OC the 9600 Pro it would crush a Ti 4200, but what are you aiming at?
oh look at this review:
http://www.hardwarezone.com/articles/print.php?cid=3&id=855In UT 2K3 the 9600 pro about doubs the performance of a Ti4200
Look at the dark blue marks for the 9600 Pro and the purple marks for the Ti4200, the 9600 Pro kinda pwnz the Ti4200 in almost every test, only when FSAA is enabled in some tests the i4200 wins simply becaus it has 4x 2 pipes and the 9600 Pro has 4x1 pipes
As where the 9600 Pro was a great performer in DX9 where as the GF4 Ti 4200 was limited, don't forget it only had 4 pipes and 4 vertex shader units.
The R300 & RV350 were adapted with Shader Model 2.0 as the NV25/28 series only Shader Model 1.3.
I think the R600 is gonna be a killer chip, it's gonna shock everyone when it releases
Like R300 was, R600 might be, have a good feeling about that.