Welcome, Guest. Please Login 3dfx Archive
 
  HomeHelpSearchLogin  
 
Page Index Toggle Pages: 1
Send Topic Print
Banshee, and GTA3... (Read 189 times)
-=Cl0nE=-
Guest


Banshee, and GTA3...
13.01.03 at 01:41:46
 
Well its official... GTA3 will not run on a banshee, i think i have tried everything possible. I get upto the opening bank robery scene? (i think, haven't seen it all) but thats it, she dies... anyone else tried on a banshee?

Grin
Back to top
 
 
IP Logged
 
FalconFly
YaBB Administrator
*****
Offline


3dfx Archivist

Posts: 2445
5335N 00745E
Gender: male
Re: Banshee, and GTA3...
Reply #1 - 13.01.03 at 02:10:22
 
Hmm...

The missing Multitexturing Capablity might break its neck there.

Really far shot, but you could try running the Voodoo3 1.03.00 Driver, or only its Direct3D Core (if it works, don't know), together with 3D Analyzer (using the "Emulate Max. Sim. Textures" Switch).

That way, you'd have the "right" Direct3D Core .dll running, and have 3D Analyzer possibly take care of the Multitexturing Problem.

The Emulate Max. Sim. Textures used to enable 4-layer Multitexturing capability, regardless of Driver used. It won't render them, but it might to the trick.
I just don't know if that info is still valid, since my experiences are from older Versions.
Back to top
 
WWW  
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print