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Rampage game list (Read 2435 times)
gdonovan
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Rampage game list
16.12.13 at 23:28:48
 
This is an attempt to identify what runs and what does not run with current (12/2013) Rampage Win95/98gdonovan driver with my own INF file.

This thread assumes you have a stable platform and video card, feel free to post screenshots. I have NOT posted any software rendering pictures as I assume were trying to get 3D rendering fully functional.

For point of reference I'm running an ABIT VA6 with an 800MHZ P3 with Windows 98SE. I have tried Win95a & b along with Windows ME. I have found 98SE to be the most stable with ME a close second. I'm running DirectX 9C. For OpenGL operation I'm using SciTech DirectGL wrapper 5.0.2

Please see this thread for motherboard settings, testing and information.

http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1373721600

Please confine any posts to just games or demos, any hardware issues should be directed towards other threads. If posting please indicate if game is running D3D, OpenGL or software rendering. I will start listing the games I have tried in the next post with screenshots.

Gary

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« Last Edit: 17.12.13 at 00:21:41 by gdonovan »  

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gdonovan
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Re: Rampage game list
Reply #1 - 16.12.13 at 23:59:48
 
Games tested-

GLQuake, Quake II, Quake III, Jedi Knight II Outcast, System Shock II, Thief, Half-Life, Descent II & III, Unreal, UT, Deus Ex, Wheel of Time, MDK, NFL Blitz.

Demos tested-

Final Reality, Mark3D99 MAX, Mark3D2000

(work in progress, updating)

To be honest I have forgotten a number of demos and games I have tried, I will rerun tests and post the results.

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Half-Life D3D

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Quake III with simple cfg, OpenGL wrapper

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GLQuake with OpenGL wrapper

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« Last Edit: 17.12.13 at 00:20:13 by gdonovan »  

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trevormacro
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Re: Rampage game list
Reply #2 - 17.12.13 at 12:26:29
 
Final Reality (Direct3D mode in 640*480 with fraps):

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Half-Life (Software mode in 1024*768 with fraps):

http://img4.hostingpics.net/pics/722558HLDEMO1999100100075137.png

http://img4.hostingpics.net/pics/343981HLDEMO1999100100080548.png

Quake 2 (Software mode in 640*480 and 1024*768 with F11):

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Others games:

Quake 3 with DirectGL 5.0.2:

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Sin:

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nb. Why all games/benchmark don't work with Fraps? like 3dmark01se. (when i want to take a picture).

nb2. Every time I play a games in D3D/OpenGL mode I have a blue screen (fatal error). How can i resolve my problem?
Look this video: (3dfx Rampage #B001 (Quake 3 DirectGL)):
http://youtu.be/zQdVnImMQ48

Trevor.
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« Last Edit: 17.12.13 at 12:47:19 by trevormacro »  
 
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Re: Rampage game list
Reply #3 - 17.12.13 at 14:49:45
 
Michel you must focus the tests in what D3D games Rampage can run but using real HW D3D on or using a OpenGL wrapper, not in SW mode. Even if you get BSOD in few seconds. You must 'play' with games setting, resolution, enable / disabled buffering, depth color, so on... a few detail can do the game locks up in 20 seconds instead of 3 seconds.

- Oscar.
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Re: Rampage game list
Reply #4 - 17.12.13 at 15:10:20
 
osckhar wrote on 17.12.13 at 14:49:45:
Michel you must focus the tests in what D3D games Rampage can run but using real HW D3D on or using a OpenGL wrapper, not in SW mode. Even if you get BSOD in few seconds. You must 'play' with games setting, resolution, enable / disabled buffering, depth color, so on... a few detail can do the game locks up in 20 seconds instead of 3 seconds.

- Oscar.


Thanks Oscar for these informations I will try and let you know.
Do you have some blue screen too?
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« Last Edit: 17.12.13 at 15:10:43 by trevormacro »  
 
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Re: Rampage game list
Reply #5 - 17.12.13 at 15:17:39
 
trevormacro wrote on 17.12.13 at 15:10:20:
osckhar wrote on 17.12.13 at 14:49:45:
Michel you must focus the tests in what D3D games Rampage can run but using real HW D3D on or using a OpenGL wrapper, not in SW mode. Even if you get BSOD in few seconds. You must 'play' with games setting, resolution, enable / disabled buffering, depth color, so on... a few detail can do the game locks up in 20 seconds instead of 3 seconds.

- Oscar.


Thanks Oscar for these informations I will try and let you know.
Do you have some blue screen too?

Of course, BSODs always are present. Normally making reference VXD library. It means something inside the code crash system.

.- Oscar.
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Re: Rampage game list
Reply #6 - 17.12.13 at 16:14:03
 
osckhar wrote on 17.12.13 at 15:17:39:
trevormacro wrote on 17.12.13 at 15:10:20:
osckhar wrote on 17.12.13 at 14:49:45:
Michel you must focus the tests in what D3D games Rampage can run but using real HW D3D on or using a OpenGL wrapper, not in SW mode. Even if you get BSOD in few seconds. You must 'play' with games setting, resolution, enable / disabled buffering, depth color, so on... a few detail can do the game locks up in 20 seconds instead of 3 seconds.

- Oscar.


Thanks Oscar for these informations I will try and let you know.
Do you have some blue screen too?

Of course, BSODs always are present. Normally making reference VXD library. It means something inside the code crash system.

.- Oscar.


I have taken a pictures with VXD library fatal error in blue screen.

I have downloaded some Wrappers.

Look this picture:

...

Did you tested one or more?
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Re: Rampage game list
Reply #7 - 18.12.13 at 00:41:54
 
Games tested tonight-

1) Giants MECC demo, crashes at menu or shortly after

2) NFL Blitz, launches and runs but acts like it is in software rendering mode, only 19 fps

3) System Shock 2, runs well almost never crashes.

4) Daikatana demo, starts game and then crashes after being in level for a minute or two.

5) Jedi Knight II Outcast demo, crashes most of the time in menus, sometimes makes it to opening level.

6) Max Payne Demo, 50% of time locks in menu, other time during opening animations after a few minutes.

7) MDK D3D mode- Makes it into game, 90% of the screen is black with just the health meter visible. No lock up though!

8) Turok D3D demo, almost makes it through opening animations before locking.

9) Unreal D3D, renders only half a screen, doesn't crash

10) Final Reality demo- Makes it through most tests, crashes 90% of time on last test when ship is flying over/through city. Has done a complete bench only twice.

11) glquake- runs well but very dark

12) Need For Speed High Stakes- Will only run software, crashes when trying to run D3D

13) Need for Speed III- Makes it to the countdown to start race before locking up.

14) Thief- Runs good, very dark rendering.

15) Quake III IHV leaked demo- runs for minute or two

16) Nascar Racing 1999- Software or GLide only

17) Tomb Raider II demo D3D- Seems to work rather well, runs for several minutes before BSOD

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« Last Edit: 18.12.13 at 23:27:29 by gdonovan »  

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Re: Rampage game list
Reply #8 - 18.12.13 at 01:34:21
 
Screenshots- All were grabbed with my camera aside from GLQuake.

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NFL Blitz

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Final Reality

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Giants

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Max Payne

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Need for Speed III

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GLQuake with gamma cranked to 200 in photoshop

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GLQuake with gamma cranked to 200 in photoshop

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Quake III IHV demo

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Quake III IHV demo

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Thief

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Turok

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Unreal would only render half a screen!
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Re: Rampage game list
Reply #9 - 18.12.13 at 17:24:15
 
speed picture taken with my N900 of Tomb Raider II demo in hardware acceleration directGL wrapper:

http://img11.hostingpics.net/pics/57962120131218005.jpg
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Re: Rampage game list
Reply #10 - 18.12.13 at 22:54:50
 
trevormacro wrote on 18.12.13 at 17:24:15:
speed picture taken with my N900 of Tomb Raider II demo in hardware acceleration directGL wrapper:

http://img11.hostingpics.net/pics/57962120131218005.jpg

My friend, test it using Rampage D3D driver and not an OpenGL wrapper. Demo works fine here using D3D driver.

- Oscar.
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Re: Rampage game list
Reply #11 - 18.12.13 at 22:56:51
 
osckhar wrote on 18.12.13 at 22:54:50:
trevormacro wrote on 18.12.13 at 17:24:15:
speed picture taken with my N900 of Tomb Raider II demo in hardware acceleration directGL wrapper:

http://img11.hostingpics.net/pics/57962120131218005.jpg

My friend, test it using Rampage D3D driver and not an OpenGL wrapper. Demo works fine here using D3D driver.

- Oscar.


Ok and how can i use Rampage D3D drivers?

If you use OpenGL wrapper like DirectGL is it work or blue screen/freeze for you?
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Re: Rampage game list
Reply #12 - 18.12.13 at 23:16:30
 
Now I am talking of memory. Once inside VGA setting games in render option you must choose D3D driver and not standard OpenGL. Anyway not sure if Tomb Rider II is OpenGL compatible.

Question- where do you have installed Opengl32.dll library wrapper? In system32 folder or only in the folder ejecutable game?

- Oscar.
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Re: Rampage game list
Reply #13 - 18.12.13 at 23:22:48
 
osckhar wrote on 18.12.13 at 23:16:30:
Now I am talking of memory. Once inside VGA setting games in render option you must choose D3D driver and not standard OpenGL. Anyway not sure if Tomb Rider II is OpenGL compatible.

Question- where do you have installed Opengl32.dll library wrapper? In system32 folder or only in the folder ejecutable game?

- Oscar.


I have installed OpenGL32.dll in system32 folder. It's auto when you install DirectGL 5.0.2.
In Tomb Raider II I don't put any others opengl32.dll in same directory as executable.
Why?
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Re: Rampage game list
Reply #14 - 18.12.13 at 23:29:12
 
TRII is a D3D or software game.

Install the demo and the run the game setup. Choose D3D driver or software.

Its running good here, will upload video in a bit.
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