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Rampage dongle (Read 19665 times)
gdonovan
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Re: Rampage dongle
Reply #330 -
21.06.13 at 12:15:27
Quote:
There is a tool called IDGAMMA or IDGAMMA95 that can set the gamma, saturation and so on.
Directly via console is also possible: gamma .1 (.2, .3, .4, ...)
Or via exe option: ..\glquake.exe -gamma .1 (.2, .3, .4,... 1)
I was actually just going into the cfg file and working on it there, me and the quake cfg file go wayyyyyyy..... back. I'll grab some other tools too.
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gdonovan
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Re: Rampage dongle
Reply #331 -
21.06.13 at 12:17:54
osckhar wrote
on 21.06.13 at 12:15:09:
Question- anyone know if with the original 3Dfx dongle the image quality is better?
Still waiting for an answer on that.
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gdonovan
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Re: Rampage dongle
Reply #332 -
21.06.13 at 16:14:46
Just tried a Epox KT-266A board, thought I fried Rampage! VGA even in DOS was garbled so bad it looked like a Tartan plaid.
Everything ok back in the KT-333 board, go figure! Everything in the BIOS settings looks the same too, arg.
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gdonovan
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Re: Rampage dongle
Reply #333 -
22.06.13 at 04:35:29
Fooled around with Quake III Arena demo, the first two shots were with a config file with a lot of things simplified or removed working under the assuption that if the card was rendering less that it would go longer before crashing out.
The next three shots were with pretty much everything at default settings.
Card might go for a few seconds to as long as a minute.
Tried another BX board, no go there either.
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gdonovan
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Re: Rampage dongle
Reply #334 -
22.06.13 at 14:26:12
Question- I tried two of the OpenGL tools with no luck but noted that one of the tools let you check individual OpenGL driver features.
Is there such a tool for DirectX? Perhaps if we could figure out what feature is causing the board to hang it would be easier to fix the drivers.
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gdonovan
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Re: Rampage dongle
Reply #335 -
22.06.13 at 14:56:43
I may deinstall DX8 and install DX7, in my search for DX utilites I found a list of release dates for DX versions and DX8 was not released till Nov 12th 2000 and 3dfx was to close a month later. Odds are they were using DX7, but I could be wrong. The DX tools do state DX7 is the Direct3D driver version for Rampage so its worth a shot. The DX8 control panel test states the board will render in DX7 or DX8 modes... Nothing to lose by trying.
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G1nX
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Re: Rampage dongle
Reply #336 -
22.06.13 at 17:12:23
gdonovan wrote
on 22.06.13 at 14:26:12:
Is there such a tool for DirectX? Perhaps if we could figure out what feature is causing the board to hang it would be easier to fix the drivers.
See in the link bellow a few useful DX tools for various flavors Windows:
http://www.mdgx.com/dx.htm#DX8
Search for the download link for the following two:
http://www.mdgx.com/files/dxtest.php
http://www.boostware.com/hardware/video/directcontrol.html
I hope this helps.
Good luck,
G1nX
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Last Edit: 22.06.13 at 17:12:50 by G1nX
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gdonovan
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Re: Rampage dongle
Reply #337 -
22.06.13 at 19:46:24
G1nX wrote
on 22.06.13 at 17:12:23:
See in the link bellow a few useful DX tools for various flavors Windows:
http://www.mdgx.com/files/dxtest.php
This is almost exactly what I was looking for! Not quite a feature by feature test but darn close!
I'll post some test results and video soon, illuminating.
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G1nX
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Re: Rampage dongle
Reply #338 -
22.06.13 at 19:57:38
gdonovan wrote
on 22.06.13 at 19:46:24:
This is almost exactly what I was looking for! Not quite a feature by feature test but darn close!
I'll post some test results and video soon, illuminating.
I'm glad to hear that.
Looking forward to the test results.
Cheers,
G1nX
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gdonovan
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Re: Rampage dongle
Reply #339 -
22.06.13 at 20:26:17
1) Swapping to DX7 helped nor hurt anything. Instead of a spinning cube with "DirectX" on the side you get a colored cube spining around.
2) First picture shows ASROCK BX motherboard results, yuk!
<snip>
Deleted polygon test result, they were in error due to CPU speed impacting the results. I found this out when changing CPU's on the 4500 platform and the results jumped, sorry about that.
I'll have to retest in the future on the same platform.
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Last Edit: 23.06.13 at 03:57:30 by gdonovan
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gdonovan
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Re: Rampage dongle
Reply #340 -
22.06.13 at 20:53:27
New youtube video!
http://www.youtube.com/watch?v=NomMCmGdHFk&feature=youtu.be
3dfx Rampage running a number of old school Direct3D tests- Rampage on the left and 3dfx V4-4500 @ 183 mhz on the right (LCD has Dell on the bottom) for comparison. Included in testing is a BSOD, a lock up and my daughters pink keyboard I swiped for testing. DirectX had been rolled back to DX7 but drivers are still unstable with crash at always the same address "OD" Sorry for the video quality, I stitched 10 video together and I'm not that pleased with the results, lots of compression. The final video running is some German? PC game magazine benchmark with Rampage running RGB emulation mode. Prior to that video you can see it trying to run with massive rendering errors (4:10 mark).
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subhumangarbage
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Re: Rampage dongle
Reply #341 -
22.06.13 at 22:57:59
gdonovan wrote
on 22.06.13 at 20:26:17:
1) Swapping to DX7 helped nor hurt anything. Instead of a spinning cube with "DirectX" on the side you get a colored cube spining around.
2) First picture shows ASROCK BX motherboard results, yuk!
3) Interesting results from the Direct3D test program at that link you provided. Next to the Rampage system I have a slot one system running a V4-4500 clocked at 183 mhz. Look at the difference in polygon throughput! Rampage is almost busting out 8x the polygons!
Single chip board vs single chip board with the same amount of ram.
Many thanks for making this possible. It is incredible how much fillrate a single Rampage chip card boasts in comparison to VSA100.
Could you please run a timedemo benchmark on Quake3? (If it is possible of course, I forgot to read the last part of your other post)
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Last Edit: 22.06.13 at 22:59:59 by subhumangarbage
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gdonovan
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Re: Rampage dongle
Reply #342 -
23.06.13 at 04:04:50
Quote:
Could you please run a timedemo benchmark on Quake3? (If it is possible of course, I forgot to read the last part of your other post)
Still not possible but gets a little closer each time..
Motherboard news!
The KT-226A board just stopped working, I was going to use it for the 4500 platform and took it back out of the box and it had gone to the great recycle bin in the sky... won't get past the BIOS screen no matter what and sometimes doesn't even make it that far.
In better news I dusted off a VA6 Slot One board (VIA Apollppro 133 chipset) and it works VERY well with Rampage. Several of the DX test programs will run for much longer period of time before crashing or not crashing at all. I was even able to run Unreal in accelerated mode and aside from some textures flickering here and there it ran well before locking up after a pass. Before it would be a big mess and freeze after a few seconds.
I need to do a clean reinstall of Windows as this unit was used just for testing Intel chipped V5-6000's.
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osckhar
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Re: Rampage dongle
Reply #343 -
23.06.13 at 09:54:12
Excellent Gary!
Motherboard
- An engineer who worked in Rampage project told me that the design was developed on
Intel's Accelerated Graphics port (AGP)
. This BUS was the fastest at the time would allow a PCB connection interface to the Central Processing Unit (CPU).
Regards,
Oscar.
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gdonovan
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Re: Rampage dongle
Reply #344 -
23.06.13 at 10:45:18
osckhar wrote
on 23.06.13 at 09:54:12:
Excellent Gary!
Motherboard
- An engineer who worked in Rampage project told me that the design was developed on
Intel's Accelerated Graphics port (AGP)
. This BUS was the fastest at the time would allow a PCB connection interface to the Central Processing Unit (CPU).
Regards,
Oscar.
That is a standard AGP slot, it was developed by intel and was adopted by everyone. The ideal solution would be to find out what brand (abit, intel, gigabyte, micron) and what chipset (BX, LX, Irongate, apollopro) and model was used by the 3dfx software engineers who were developing the drivers for Rampage. If we use the same motherboard they were it would maximize our odds of having a stable platform.
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Last Edit: 23.06.13 at 10:50:41 by gdonovan
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