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Rayman 2:  The Great Escape (Read 71 times)
akula65
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Rayman 2:  The Great Escape
04.05.04 at 22:10:06
 
Since a number of people have expressed an interest in compiling a list of Glide games, I thought I would share some specific information on a few of the more obscure Glide games that I own.  Please do the same for games that you have.

The fourth game I will spotlight is Ubi Soft's Rayman 2:  The Great Escape.  Here is the plot of this console-style game according to the Readme.txt file:

Pirates have taken over Rayman's world, and they have
imprisoned him and most of his friends. Rayman has escaped
from the pirates, but he needs to regain his powers in order
to free his friends from the pirates and their boss, the evil
Razorbeard. Ly the fairy is the only one who can help him,
but she too has been captured by the pirates. To free her,
Rayman must battle pirates and disable the machine that
has placed her in suspension. The pirates have broken the
primordial energy of the world into a thousand pieces,
called "lums". Rayman needs to recover these lums in order
to regain his powers. Also, the red lums contain vital
energy that can restore Rayman's health.



Here are the system requirements:

To play the game you must have either
DirectX(tm) or Glide(tm) installed.

Minimum Configuration
Pentium 133 MHz
32 MBytes RAM
DirectX 6.1 or Glide Compatible 3D Accelerator Card (Voodoo Minimum)
4X CD-ROM
Sound Blaster Compatible Sound Card

Recommended Configuration
Pentium with MMX 200 MHz
64 MBytes RAM
3D accelerator with 16 MBytes VRAM (Voodoo2 or better)
8X CD ROM drive
Sound Blaster Compatible Sound Card



The readme.txt file indicates the following concerning graphics:

Known Bugs

There are a couple of problems with Voodoo based cards
under different 3D APIs. We strongly recommend installing
the Glide version if you have a Voodoo based card. If you have
a Voodoo1 based, you must play under Glide.

A number of 3d graphics cards have problems with the drivers.
If you suspect that you are having a problem with your drivers,
please contact your card vendor. As a last resort we have provided
drivers on the CD ROM with the game, but the newest drivers on
the web should be used when possible.

Resolutions
The game can be played in three different resolutions
LOW    RESOLUTION (640x480)
MEDIUM RESOLUTION (800x600)
HIGH   RESOLUTION (1024x768 )

These resolutions are selected in the menu Options/Video.
Please note that not all resolutions are supported by
all video cards.

Supported 3D Cards
Here is an incomplete list of cards which have been tested
with the game:

Guillemot Maxi Gamer 3D (3dfx Voodoo 4 Mo)
Guillemot Maxi Gamer 3D2 (3dfx Voodoo2 12 Mo)
3dfx Voodoo3 3000
Guillemot Maxi Gamer Phoenix AGP 16 Mo (3dfx Banshee)
Guillemot Maxi Gamer Phoenix PCI 16 Mo (3dfx Banshee)
Intel i740
ATI Rage Magnum (ATI Rage 128 )
S3 Savage 3D
NVIDIA Riva TNT
Guillemot Maxi Gamer Xentor (NVIDIA Riva TNT2)
Guillemot Maxi Gamer Xentor32 (NVIDIA Riva Ultra TNT2)
Matrox Millenium G200
Matrox Millenium G400
Elsa Erazor III (NVIDIA Riva TNT2)
S3 Savage 4
Creative 3D Blaster Annihilator (NVIDIA GeForce 256)


I have had no difficulty running the game with my Voodoo5.


You can find the demo and a Voodoo3 patch at the following site:

   http://www.3dgamers.com/games/rayman2/


For reference purposes, my system has the following components:

   Soyo SY-7VCAE Motherboard
   Intel Pentium III  933 MHz Socket 370 Processor
   3dfx Voodoo5 64MB AGP Graphics Adapter
   Creative Labs Sound Blaster Live! Platinum (Model SB4760P)
   256 MB SDRAM
   Microsoft Windows 98 SE
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