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Rampage dongle (Read 19587 times)
goriath
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Re: Rampage dongle
Reply #105 -
14.02.12 at 03:59:42
gdonovan wrote
on 14.02.12 at 01:27:57:
http://www.youtube.com/watch?v=E6mxuxS2Lqw&feature=youtu.be
Outstanding!
Soon we'll hear the Rampage roar!
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Loeschzwerg
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Re: Rampage dongle
Reply #106 -
14.02.12 at 07:40:13
gdonovan wrote
on 14.02.12 at 00:54:15:
Dongle works but bad/dim output with my LCD, I'm going to see if I can rustle up a CRT.
Gary
This can be fixed easily
But therefore you need to measure the output voltage. Then I can tell you what resistor you need to change.
For interim solution: Try boosting up brightness, contrast and gamma of your LCD.
Measure the red marks against one of the blue. Use a multimeter configured to measure DC voltages. The voltages is too low when the image is dark
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Last Edit: 14.02.12 at 07:47:08 by Loeschzwerg
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Tim
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Re: Rampage dongle
Reply #107 -
14.02.12 at 17:58:38
Excellent, great news!
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paulpsomiadis
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Re: Rampage dongle
Reply #108 -
15.02.12 at 01:55:05
Wouldn't it have been better to add variable resistors?
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Loeschzwerg
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Re: Rampage dongle
Reply #109 -
15.02.12 at 07:59:52
This is what I did later on my first design. I corrected the output voltage and used the measured value for the later SMD design => 3.0k ohm. This way the dongle worked fine with my VIA eH1. The Rampage may have a different voltage output on PIN 9 of the VGA connector which then causes a too dark image.
It would have been easier to have had the Rampage for a short test period
A variable transistor would have made the dongle a bit larger and after all you always need to measure the output voltage. If the voltage is too high it is possible that the card gets damaged and I also noticed that the colors distort when the voltage is too high.
If you are skilled within soldering it is no problem to change these three resistors.
Replacing the 3.0k (3001) against a 2.8k or even 2.6k should do the job.
EDIT:
But what I could also do: I have enough parts left to build a second SMD dongle and modify it with variable resistors.
What do you guys think?
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Last Edit: 15.02.12 at 08:14:49 by Loeschzwerg
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gdonovan
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Re: Rampage dongle
Reply #110 -
15.02.12 at 11:36:51
Loeschzwerg wrote
on 15.02.12 at 07:59:52:
If you are skilled within soldering it is no problem to change these three resistors.
I can do the job, just lots on my plate
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gwb
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Re: Rampage dongle
Reply #111 -
16.02.12 at 05:23:23
Good to hear the dongle arrived in safe hands!
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gdonovan
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Re: Rampage dongle
Reply #112 -
16.02.12 at 23:21:42
Up and running under win9x! Still no opengl function though, I'm working on it...
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gdonovan
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Re: Rampage dongle
Reply #113 -
16.02.12 at 23:45:39
Quake II in software-
http://www.youtube.com/watch?v=7Db9r-aGA0A&feature=youtu.be
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gdonovan
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Re: Rampage dongle
Reply #114 -
16.02.12 at 23:53:20
More Everest info.
Everest info.
Before I reset it to 16 bit.
V-control.
Dongle underside- Dominick can you give me a better "pin out" of the pins you want me to test? The ones marked in blue were hard to make out, this is a better picture I hope.
Gary
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Last Edit: 16.02.12 at 23:56:28 by gdonovan
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Loeschzwerg
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Re: Rampage dongle
Reply #115 -
17.02.12 at 07:29:08
Wow, wouldn't have thought that Everest identifies the card
That's great! Can it read the clock speeds?
Btw. the image looks great, it was far more worse when I tested the dongle. Have you also tried a higher resolution? 640x480 and 800x600 do work since they need lower frequencies. If you look closely you can see that the image is not perfect, this is because of the bad shielding. It gets worse the higher the resolution. The color depth doesn't seem to have an impact there. Will see if I can get the 2-Layer design ready, it shouldn't cost too much (25-30€).
You need to measure the output
You posted a picture of the input
Measure pin 1, 2 and 3 against ground. The voltage should be something around 0,5 to 0,7v.
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Last Edit: 17.02.12 at 07:40:45 by Loeschzwerg
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Tim
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Re: Rampage dongle
Reply #116 -
17.02.12 at 10:55:19
Very very nice. Good job. Is D3D functioning? Why is OpenGL not functioning at the moment?
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gdonovan
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Re: Rampage dongle
Reply #117 -
17.02.12 at 11:25:10
Loeschzwerg wrote
on 17.02.12 at 07:29:08:
Wow, wouldn't have thought that Everest identifies the card
That's great! Can it read the clock speeds?
There was no information of clock speeds.
Quote:
Have you also tried a higher resolution? 640x480 and 800x600 do work since they need lower frequencies.
Yes, I was in Quake II and swapped over to 1024 x 768 but the picture was very dark.
Quote:
You need to measure the output
You posted a picture of the input
Sorry, I was VERY tired last night. 4 hours of sleep will do that. I'll check tonight again.
Perhaps there will be more good news in my mailbox when I get home..
Gary
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Loeschzwerg
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Re: Rampage dongle
Reply #118 -
17.02.12 at 12:01:58
Quote:
Sorry, I was VERY tired last night. 4 hours of sleep will do that.
Ahh, no problem. Take your time, the Rampage isn't running away
A dark and distorted image over 800x600 is what I've also noticed during my tests. I don't think that we will be able to fix this on the actual design. That's why I want to go to a new 2-Layer design with enough ground-area.
But after all you've got something to test with and maybe it will help also on driver-research.
Hm... I wonder how good the original dongle works?
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Last Edit: 17.02.12 at 12:03:31 by Loeschzwerg
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gdonovan
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Re: Rampage dongle
Reply #119 -
18.02.12 at 03:28:26
I'm told by someone at NV that it is a good sign the board functions in 2D as some of the 3D functions use those parts.
" I can't believe it is actually working. Well 2D driver anyway. That means the blt engine is functional. And some chips used texturing engine to do blt, so that might be a really positive sign that 3D will work."
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