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3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700 (Read 11877 times)
trevormacro
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #270 - 16.12.13 at 10:28:58
 
Finally I can run Quake 3 with my rampage now (in game or demo) incl. TitaniumGL.

I have taken some fatals errors pictures but where can i see a log file of these errors in windows 98se?

After two hours of rampage running I have some stranges things on the screen and perhaps it's artifact. anyone need to confirm me this.

I will upload here some videos and screenshots for quake 3.
Some fatal errors pictures too.

Trevor.
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« Last Edit: 16.12.13 at 10:32:53 by trevormacro »  
 
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osckhar
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #271 - 16.12.13 at 10:59:47
 
If you are running Quake3 with TitaniumGL wrapper you will get bad texture color. If you are talking about it, yes, it is normal since TitaniumGL has problems handling textures.

- Oscar.

ps. I only hope you are not talking about your card has problems.  Cry
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #272 - 16.12.13 at 10:59:58
 
Excellent- I have found the opengl files I was using, I will forward them to Oscar and trevormacro after work once I verifiy some information this afternoon.
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« Last Edit: 16.12.13 at 11:42:33 by gdonovan »  

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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #273 - 16.12.13 at 11:11:03
 
I am using GLDirect, not sure if you are talking about it. For now it is the wrapper with more stability even I have not BSOD and I can run all the timedemos.

Later I will upload pics, but I got 800x600 all full demo002, AVg FPS 12 and 640x480 full Avg FSP 21. Not sure where place such screenshots since there are a lot of open topics with Ramapge Shots. LoL

- Oscar.
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #274 - 16.12.13 at 11:30:06
 
osckhar wrote on 16.12.13 at 11:11:03:
I am using GLDirect, not sure if you are talking about it. For now it is the wrapper with more stability even I have not BSOD and I can run all the timedemos.


That is what I was running and provided on the Rampage CD, I finally found a serial (provided by the software company as it is no longer supported)
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trevormacro
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #275 - 16.12.13 at 11:30:22
 
osckhar wrote on 16.12.13 at 10:59:47:
If you are running Quake3 with TitaniumGL wrapper you will get bad texture color. If you are talking about it, yes, it is normal since TitaniumGL has problems handling textures.

- Oscar.

ps. I only hope you are not talking about your card has problems.  Cry


Hi,

Fatals Errors pictures:

...

...

...

...

...

...

Some others pictures:

...

...

...

...

(After 1 hour in action...)

...

(After 2 hours of UT, Half-Life and Quake 3 in final)

It's a picture of artifact I have is it normal?

...

...

37,5° inside the socket on a gold pin ( chip removed ).

Turn off the Rampy for 30 minutes and Turn ON artifact disappear.

nb. I don't know if it's artifact or just bad pin contact btw socket and chip.
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #276 - 16.12.13 at 11:38:02
 
trevormacro wrote on 16.12.13 at 11:30:22:
(After 2 hours of UT, Half-Life and Quake 3 in final)

It's a picture of artifact I have is it normal?



1) That does not look good.

2) Why run the card that long? Unless you are active in working on a driver or stability issue then you are risking the board for no good reason.

In my opinion.

Untill we come up with a better D3D driver I don't see things progressing much further, it is one reason I stopped testing since it was clear to me the situation was not going to improve. I had tried three different OS supported by the driver, 4 or 5 different versions of direct x and several different motherboards in a search for better function.

That is why I posted all the results of my testing so other Rampage owners would not beat down the same path reinventing the wheel and putting their cards at risk.

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« Last Edit: 16.12.13 at 11:42:50 by gdonovan »  

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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #277 - 16.12.13 at 11:41:18
 
BSOD are normal since D3D driver core is unstable and it needs to be fixed.

About the problem in Quake3, I never got such error in the menu. It does not look as a problem for bad contact between chip and socket if you are using an OpenGL warapper there can be the problem.

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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #278 - 16.12.13 at 11:44:04
 
osckhar wrote on 16.12.13 at 11:41:18:
BSOD are normal since D3D driver core is unstable and it needs to be fixed.

About the problem in Quake3, I never got such error in the menu. It does not look as a problem for bad contact between chip and socket if you are using an OpenGL warapper there can be the problem.



I can't say I have ever run across that in my testing, does look like something overheating.
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #279 - 16.12.13 at 11:51:27
 
@gdonovan:

I just run some games and benchmarks to take some videos and upload them here today. It's because I put my rampy for 2 hours without risks because the temperature doesn't go UP than 38° on the socket. when I get the artifacts i measure the temp.
Thanks for your tips.

@osckhar:

I have used TitaniumGL drivers only with quake 3.

I will upload the video. You will see here:

Quake 3 after 2 hours:

http://youtu.be/YQLnPVwLI5A

My card work good not worry about that.
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« Last Edit: 16.12.13 at 11:52:24 by trevormacro »  
 
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #280 - 16.12.13 at 11:55:32
 
Nice to hear it.

I was checking BSOD and any of them makes reference to VXD driver. Seems the BSODs you are getting makes reference to NOT stable set pc.
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trevormacro
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #281 - 16.12.13 at 12:01:24
 
osckhar wrote on 16.12.13 at 11:55:32:
Nice to hear it.

I was checking BSOD and any of them makes reference to VXD driver. Seems the BSODs you are getting makes reference to NOT stable set pc.


Did you check my quake 3 video artifacts what is that?
Ok and how can I set a stable pc?
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #282 - 16.12.13 at 12:07:31
 
I know such problems from overclocking including a high temperature. The problem is clearly GPU realted and not memory.
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #283 - 16.12.13 at 12:09:42
 
Loeschzwerg wrote on 16.12.13 at 12:07:31:
I know such problems from overclocking including a high temperature. The problem is clearly GPU realted and not memory.


Yes I had the same problem with my Voodoo5 5500 when i was playing a long time.
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Re: 3dfx Specter 1000 AGP TEST SOCKET Rev.A1 4700
Reply #284 - 16.12.13 at 12:18:57
 
Try using some thermal grease between GPU and socket clamp. Don't use to much of it, the thermal grease must not flow under the GPU!
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