Quote:EDIT: Micha, I did read that article, albiet a couple months ago.
hooray, it was useful!
anyway, i agree nvidia to have better (afaik ati don't offer it so far) linux support.
contacting ati support isn't useless at all. e.g. you'll mostly receive a free driver/support cd if you request for one.
Quote:you all seem to love to parallel Nvidia's pixel pipelines to 3dfx, what about ATI not bringing up the latest pixel shader standards? Doesn't this sort of remind anyone of a certain hardware TnL engine? Fairly useless at the time, but almost a requirement for games produced not long afterwards...
well, good things take their time, right? ati wasn't the 1
st company to present dx7/vshader1.1 boards, either...but hey, they recently offered bettter picture quality. useless to talk about their pshader1.4 engagement...
concerning the use of shaders, my radeon9200 (still pshader1.4) has only to issues concerning so-called dx9 games:
1. Halo - the guys which should appear like being hollow are reproduced badly (anyway, we know pshader1.4 to have ghost shaders, right?)
2. Far Cry - the reflectance inside the sniper occulars are rubbish - crappity smack it
what i want to say by that: shader2.0 aren't so widely used nowadays or in other words: pshader1.4 are mostly able to do the same job (mostly even faster). so i don't expect new games to use shader3.0 so quickly. the only enginge presented up to now doing so is the unreal engine 3 (@ gforce 5600 presentation) - really amazing sh*t!