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General Section >> General Discussion >> 3dfx rollercoaster http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1273418108 Message started by razrx on 09.05.10 at 17:15:08 |
Title: Re: 3dfx rollercoaster Post by rottentreats on 09.05.10 at 19:10:24
Congratulations man!!! Glad to see everything went well and is up and running. :) 8-) :o Can't wait to see more pictures and hear about your experiences with the legend.
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Title: Re: 3dfx rollercoaster Post by paulpsomiadis on 09.05.10 at 23:47:14
Three words... :)
Unreal Tournament Screens! ;) ...when you have time, some GLiDE snapshots Please! 8-) |
Title: Re: 3dfx rollercoaster Post by razrx on 10.05.10 at 05:02:55
I will do some testing and screenshots. I also have access to a HD camcorder, so I was going to do a short video too.
What are some suggestions for testing and doing screenshots? I have Fraps installed. Not sure where to get or how to run Q3A timedemo. I have UT and UT2003 and UT2004, also Descent3. What else? |
Title: Re: 3dfx rollercoaster Post by rottentreats on 10.05.10 at 05:33:53
A must have program for taking screenshots in Glide games is Hypersnap. (as FRAPS just doesnt have the support for older operating systems/Glide) Not freeware, PM me for details. ;)
Q3A Benchmarking - (ensure to patch to v1.32) Type the following into the console: (~ key) /com_maxfps 999 /cg_drawfps 1 /timedemo 1 To run the default demo: /demo four When the demo finishes, go back to the console to see the average fps. You could also make an autoexec.cfg with the commnads above. (should be saved in the /baseq3 dir) Unreal Tournament Benchmarking - (ensure to patch to v436) Download UTBench - (Instructions in the zip) |
Title: Re: 3dfx rollercoaster Post by paulpsomiadis on 10.05.10 at 17:39:48
You'll want to get the unofficial patches for UT from HERE as well ;)
http://www.oldunreal.com/ ...they make a big difference! 8-) |
Title: Re: 3dfx rollercoaster Post by oldskool on 11.05.10 at 01:12:33
Congratulations :)
Corect me if I am wrong , but the EPoX 8k5a2+ sometimes has a slightly later type bios which means it wont support a 3.3v card. Doesn't it have usb 2.0 as well so no need for the add on card? |
Title: Re: 3dfx rollercoaster Post by razrx on 11.05.10 at 02:38:36
The 8k5a2+ is the 2nd last motherboard built by EPoX to support the AGP 2x4x standard. Lastly being the 8k5a3+. Yes, this board does have onboard USB2.0 ;)
Here's some info on Q3A timedemo: 1280x1024 - 32-bit 1024x768 - 32-bit 800x600 - 32-bit noAA - 23.7 sec - 53.1 fps noAA - 20.6 sec - 61.3 fps noAA - 19.4 sec - 64.9 fps 2xAA - 45.4 sec - 27.7 fps 2xAA - 29.6 sec - 42.6 fps 2xAA - 22.1 sec - 56.9 fps 4xAA - 196.4 sec - 6.4 fps 4xAA - 56.5 sec - 22.3 fps 4xAA - 37.5 sec - 33.6 fps 8xAA - xxx.x sec - x.x fps 8xAA - 275.7 sec - 4.6 fps 8xAA - 89.5 sec - 14.1 fps 1280x1024 - 16-bit 1024x768 - 16-bit 800x600 - 16-bit noAA - 20.5 sec - 61.3 fps noAA - 18.7 sec - 67.5 fps noAA - 18.6 sec - 67.7 fps 2xAA - 33.7 sec - 37.4 fps 2xAA - 24.2 sec - 52.0 fps 2xAA - 20.3 sec - 62.1 fps 4xAA - 61.5 sec - 20.4 fps 4xAA - 41.6 sec - 30.3 fps 4xAA - 30.1 sec - 41.9 fps 8xAA - 223.9 sec - 5.6 fps 8xAA - 86.8 sec - 14.5 fps 8xAA - 57.2 sec - 22.0 fps UT Timedemo: 1280x1024 noAA - 75.28 sec - 10.91 min - 90.16 max - 39.03 avg fps 2xAA - 85 sec - 20.45 min - 66.31 max - 34.57 avg fps 4xAA - 102.58 sec - 19.87 min - 42.80 max - 28.65 avg fps 8xAA - 189.95 sec - 6.63 min - 22.85 max - 15.47 avg fps My V5 6000 PC specs: Windows XP Professional AMD Athlon 3000+ CPU EPoX 8k5a2+ motherboard (recapped with Rubycon capacitors) 2x 1GB Corsair XMS DDR ram Turtle Beach Santa Cruz soundcard Adaptec RAID0 card w 2x 37GB Raptors 160GB IDE backup drive 1GB NIC DVD Burner Floppy drive :) |
Title: Re: 3dfx rollercoaster Post by razrx on 11.05.10 at 15:34:29 |
Title: Re: 3dfx rollercoaster Post by rottentreats on 11.05.10 at 19:08:44
Veeeery nice! Great choice with the Antec Nine Hundred case, one of my favorites. I see the molex to 1 pin power adapter solution is working just fine. :) It's always awesome to see a virgin V6k w/o reworks working like a champ. Congrats again! I'm looking forward to future updates.
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Title: Re: 3dfx rollercoaster Post by razrx on 11.05.10 at 19:09:33 |
Title: Re: 3dfx rollercoaster Post by Narmounet on 19.05.10 at 10:11:49
Congrats ! I can't imagine how much you was happy when the computer booted for the first time :)
Hope this (having a V56K working) will arrive one day to me ;D |
Title: Re: 3dfx rollercoaster Post by razrx on 19.05.10 at 17:45:14
:) Thanks!
When I booted the V5 6000 for the first time, the PC wouldn't boot. No beeps, just a flicker of power, then nothing..... It turns out that the custom Molex to 1Pin power adapter I made for the card was not done correctly. I had reversed the wires and that prevented the PC from starting. LOL Luckily no damage was done. I was worried that the card had died while in my acrylic box (either from moisture or static electricity). So after thinking I had a dead card.... I was even more excited that the card worked that Sunday morning. :) |
Title: Re: 3dfx rollercoaster Post by rottentreats on 19.05.10 at 18:58:54
Glad to hear that the reversal of wires did not do any unwanted damage to the card. So with this new found discovery, did I build my cable incorrectly? (not that I would use it as I have the internal power hookups, but just incase)
Yellow molex wires (+) to the black dc plug wire with white lettering. (+) Black molex wires (-) to the black dc plug wire . (-) http://www.falconfly.de/cgi-bin/yabb2/YaBB.pl?num=1240959281/60#60 |
Title: Re: 3dfx rollercoaster Post by goriath on 19.05.10 at 19:32:51
rottentreats, it is very easy to check polarity of the cable connection.
The DC plug has an inner part and an outer part. Inner must be linked to the +12V (yellow wire) of molex connector, while the outer must be linked to the ground [GND] (black wire) of the molex connector. If you need to verify the connection of your cable without any doubts, take a multimeter, put one lead into the inner of DC plug, while with the other one make contact with the molex pin soldered to the yellow wire. Double-check: make the same with the molex pin soldered to the black wire, but this time touch the outer part of the DC plug with the multimeter's lead. P.S. Set your multimeter on the [Ohm] value |
Title: Re: 3dfx rollercoaster Post by rottentreats on 19.05.10 at 20:27:17
Thank you sir, I have been putting off getting a new multimeter, and was curious if there was a standard for how the wires are marked. I just bought a new multimeter and should have it soon. :)
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Title: Re: 3dfx rollercoaster Post by razrx on 19.05.10 at 21:38:10 rottentreats wrote on 19.05.10 at 18:58:54:
This is the correct wiring: Yellow molex wires (+) to the black dc plug wire (+). Black molex wires (-) to the black dc plug wire with white lettering. (-) |
Title: Re: 3dfx rollercoaster Post by razrx on 22.05.10 at 17:41:03
2D is looking good! :)
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Title: Re: 3dfx rollercoaster Post by razrx on 22.05.10 at 19:53:27
UT Screenshots
1280x1024 First five - 4xAA Last four - 2xAA |
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