Just to verify that the problems with Quake 2 and the two Creative Voodoo 2's in SLI is DEFINATELY fixed by using the Creative Mini-GL drivers...
I now use the standard Creative mini-GL set to the 3dfxgl.dll for Quake 2 and the hi-res Mini-GL set to the 3dfxglam.dll for Quake 2.
Both work with VERY minor GFX glitches (lava is red and white instead of red and black and you get funky cyan lines on explosions)
By the way, does anyone know where I can get my mitts on some Athlon-hacked Creative voodoo 2 drivers? (the most recent version from the creative site, NOT the older ones from before the days of glide3x.dll)???
If not, does anyone know the HEX editing process to make drivers Athlon compatible (i.e., what HEX strings must be changed in the glide2x.dll, glide3x.dll and 3dfx32v2.dll?) ???
Oh and is anyone still reading this thread? ???
Cheers again!
Paul.